06 May 15, 02:57PM
After doing some research with ac_greenpeace in mind, I have actually came across something. I won't go into much detail on it because its really not needed, at least not in a public topic. However, as most maps in AC started out as a size 8 newmap, I came across an interesting bit. As long as its a newmap size 8 and has a decent amount of water you will see similar fps drops. I checked the value of fps drops due to water on several official maps (like ac_keller and ac_aqueous). The drop value on ac_greenpeace is no worse then most official maps. Though you can greatly increase your fps by turning water settings down, as suspected. I know as of right now, you can't really control water settings per map, but locally person to person. My question is, is there a way for map cfg's to control water settings in the future (i.e turning water reflections off per map load via the cfg)? I feel being able to do something like that, have map loaded water settings, would greatly increase fps on maps with water and wouldn't weigh as heavy on some machines. That is just my opinion on the matter and others might see it different, actually, I am sure some will.