The custom map event - Part 1: The mapping contest
#14
(23 Jan 15, 11:19PM)Z3R0 Wrote: Competition has been cancelled, or rather postponed until a more suitable time. I was asked to post here by ExodusS, who didn't have access to his account at the time.

I never asked you to post here and I also did NOT speak with you since months now, Fred is actually impersonating me on the w00p teamspeak with hundreds of French proxies, sending private message full of insults, NFSW pictures and all kind of stupid links to everyone and I'm sure he extended his actions to other teamspeaks or IRC's just to ruin this contest, do not trust anyone else than me trought my actual forum account.



(23 Jan 15, 07:11PM)+f0r3v3r+ Wrote: For the judging part - what if we set up a server with a maprot and maps folder that contained only the entries from the contest - so then judges could go there and /gonext through to see all of the entries in one server?


I think it's a good idea, it would make the organisation a bit faster for the gameplay judges, but I also think it would be good to let the judges some time between each games instead of forcing them to note fast. Or if you wanted to speak about an easy way for the judges to get each maps easily, I think the best way is that I'll send everything on Akimbo so judges will only have to type /getmap from everywhere (even offline) and to test, the gameplay judging does not require to have all judges on the same map at the same time to avoid a judge to influence another one.



@EndGame I will add a notation 'rubric' certainly tomorow, if not in the next days. From 1 to 3, 4 to 6, 7 to 9 and 10 meaning perfect.
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Messages In This Thread
RE: The custom map event - Part 1: The mapping contest - by ExodusS - 24 Jan 15, 01:01AM