The custom map event - Part 1: The mapping contest
#5
(23 Jan 15, 12:16AM)EndGame Wrote: what does 1 mean and what does 10 mean? what's more, what does 4 mean or 7? I would highly advice to stick to 3 indicators (1 points: simple. the map blablablabla. 2 points: good. The map bjasbdjabsjdbakbdka. 3 points: perfect. The map blablablabla) something like that would be more objective than giving points because you think that is the correct number.

I did not want to enter into very detailed rules to avoid confusion this is why I though the notation system part is 'short' and as clear as possible, plus the playability is something we can hardly note with different stages, so is the design, it's more the opinion of each players/judges to define what is worth a 7 and what is worth a 10 because I don't want to impose everything to them. The playability is something that includes a lot of merging factors that makes is really hard to explain in notes, I think it is better to just give an average note on the playability of a map than just following a notation template. Plus each factors have different matters to judges. I will try to get the same player to test all the map, it will probably be impossible but I will try to stick to it to get an average as fair as possible.

(23 Jan 15, 12:25AM)Undead Wrote:
(22 Jan 15, 11:59PM)Pi_Halo Wrote: Would be kinda nice to know a time frame don't you think?

(22 Jan 15, 11:37PM)ExodusS Wrote: 10. The deadline is set for the 1st of May 2015, at 23h59 UTC-11.

I added the deadline after, certainly when you were writting this.
Thanks given by:


Messages In This Thread
RE: The custom map event - Part 1: The mapping contest - by ExodusS - 23 Jan 15, 12:31AM