05 Nov 14, 01:14AM
Tbh, I agree with parts of both G1gantuan and Mr Floppy's posts. Regardless of whether or not you can feel it, your mouse movement does lag when you use low framerate values, and that's just a flaw of AC's engine. I don't know about any "keyboard lag" issues that exist as a result of having a low framerate, but there are certainly mouse issues (said it before on another thread, but if you have a somewhat capable PC then try capping your fps at 300 and then capping it at 25, notice how your sensitivity feels much slower at lower framerate values, this exists because of the engine refresh each time a frame is drawn).
For pretty much any non-cube game, I'd completely agree with what Mr Floppy is saying. I'm a sucker for Skyrim at high graphics with some ENB mods because it enhances my playing experience. AC doesn't look terrible if you run it on ultra, but it certainly can't compete with contemporary title games (nor does it try to) and I believe that was the point our friend was making.
And vsync sucks for _any_ fps game unless your GPU supports triple buffering, in which case you should enable it. The difference in input lag is honestly minimal from tests I've conducted, although that will obviously vary from graphics card to graphics card (mine's an 870m).
For pretty much any non-cube game, I'd completely agree with what Mr Floppy is saying. I'm a sucker for Skyrim at high graphics with some ENB mods because it enhances my playing experience. AC doesn't look terrible if you run it on ultra, but it certainly can't compete with contemporary title games (nor does it try to) and I believe that was the point our friend was making.
And vsync sucks for _any_ fps game unless your GPU supports triple buffering, in which case you should enable it. The difference in input lag is honestly minimal from tests I've conducted, although that will obviously vary from graphics card to graphics card (mine's an 870m).