18 Aug 14, 07:07AM
(This post was last modified: 18 Aug 14, 07:14AM by morshu9001.)
(13 Aug 14, 11:59PM)Felix-The-Ghost Wrote: It's also more realistic having guns not shoot where you aim them.
I'm assuming you mean that it's not realistic, but really it is. I just shot a gun yesterday, and they're surprisingly hard to shoot accurately.
(13 Aug 14, 11:37PM)Waffles Wrote: Could you clarify how having more spread makes the game more skilled?
Randomization is the antithesis of skill.
The skill is in anticipating the possible outcomes, like in Texas Hold'em and backgammon. I usually fire the assault rifle in small bursts and only at medium range. It would be overpowered if it could shoot exactly where you aim it and have it be just as accurate at any range, too. You can get lucky or unlucky with it, but not THAT (un)lucky. Definitely less random than many other elements in the game, like going around the corner and either seeing an enemy with his back turned or with his shotgun in your face.