12 Aug 14, 10:41PM
(This post was last modified: 13 Aug 14, 07:26AM by morshu9001.)
The only thing unbalanced is the carbine. Totally useless gun in most cases.
- The time to kill is already just a couple of seconds, less in many cases.
- It's more realistic and skill-involved this way. (edit: I mean how it is now)
- Every weapon does except the carbine.
- OK, this I agree with, but I don't see how you could do that.
(22 Jun 14, 07:27PM)Roflcopter Wrote:With respect to your list's order:(22 Jun 14, 06:35PM)ExodusS Wrote: Also, a few ideas of your projects would be appreciated before my vote...
- I want lower time to kill
- I want lower spread and somewhat lower recoil
- I want every weapon to have a real place in the game
- I want a more gentle learning curve to encourage new competitive players
- The time to kill is already just a couple of seconds, less in many cases.
- It's more realistic and skill-involved this way. (edit: I mean how it is now)
- Every weapon does except the carbine.
- OK, this I agree with, but I don't see how you could do that.