Alternative/new strings system
#12
The goal is, to have people play the game together. To do that, they have to know at least a few words of a common language. It may be unfair to you, if it is not your native language that is used as common language, but there's nothing I can do about that.

Neither the menus nor the game messages use complicated language. It is as simple as it can get - all together a few dozen different words. The bar is not set too high. If you want to help players who have trouble understanding typical game phrases, make them a cheat sheet with the words and sentences that they will need the most. Understanding those few words is a game requirement, just as it is a requirement, that you can use keyboard and mouse. We will not make an "assaultcube for touchscreens".

1Cap - would you care to elaborate, how it is /me/ who wants to create a ghetto? By having everyone playing together?
Thanks given by:


Messages In This Thread
Alternative/new strings system - by Andrez - 29 Jun 14, 04:41PM
RE: Alternative/new strings system - by stef - 30 Jun 14, 09:27AM
RE: Alternative/new strings system - by Andrez - 30 Jun 14, 02:29PM
RE: Alternative/new strings system - by Andrez - 30 Jun 14, 04:39PM
RE: Alternative/new strings system - by 1Cap - 30 Jun 14, 08:31PM
RE: Alternative/new strings system - by stef - 30 Jun 14, 08:31PM
RE: Alternative/new strings system - by Andrez - 30 Jun 14, 09:12PM
RE: Alternative/new strings system - by stef - 01 Jul 14, 09:16AM
RE: Alternative/new strings system - by Andrez - 01 Jul 14, 01:33PM
RE: Alternative/new strings system - by 1Cap - 01 Jul 14, 11:28AM
RE: Alternative/new strings system - by stef - 01 Jul 14, 04:31PM
RE: Alternative/new strings system - by 1Cap - 01 Jul 14, 06:27PM
RE: Alternative/new strings system - by Andrez - 01 Jul 14, 08:51PM
RE: Alternative/new strings system - by Cemer - 02 Jul 14, 04:12AM
RE: Alternative/new strings system - by Andrez - 02 Jul 14, 12:50PM