(29 Jun 14, 02:17AM)stef Wrote: "and frankly most come from a biased position."Nah, larry's not the kind of guy to do that, is he? :) [/sarcasm]
it's good, that you noticed that, because with that argument, you can silence anyone who's not agreeing with you
(22 Jun 14, 12:08PM)Vanquish Wrote: It's not irrelevant, don't you think someone with seven years experience of playing games at a high level could help us get the weapon balance right?
What ? 7 years of high level playing what? L4D & AC ? woooh. Back only 2-3 years ago, there was very few tactical points about this game, it was all about who has the better aim. Nobody really thought about the game, and do you consider playing AC at its "high level" anything relevant as for how to balance a game ? I mean, it's just AC...
(28 Jun 14, 05:30PM)ExodusS Wrote: inb4 all ex rC come and complainhi, what do we have to complain about ? :)
(22 Jun 14, 08:48PM)ExodusS Wrote: Don't accept exploits, scripts or anything, and fight it instead of accepting/ignoring this issue, this goes to you, Larry, Jason and everyone who played a role in the competition scene's suicide.
WTF, this has nothing to do with the end of the competitive scene. Those scripts/exploits only pissed some of you who were butthurt that we managed to use the code smartly to get more useful infos in game that you didn't have.
The competitive scene died because the game did not evolve fast enough and none of the suggestions were taken in account. Lots complained, many threatened to leave, most of us ended up leaving.
EDIT to Vanquish response : Left4Dead pro, never heard of any Larry being pro at this game. All I remember is larry bragging and reminding all the time that "back when I was a pro at L4D things were like this and that. Back in legacy I was blah blah"
No proof, no solid elements only him saying he played L4D. I could say I was a decently skilled player in AssaultCube in 4 years nobody would give a shit and it would mean absolutely nothing nor would it make my points/arguments more relevant...