28 Jun 14, 11:56PM
(This post was last modified: 28 Jun 14, 11:59PM by Roflcopter.)
I realised I never answered Ronald_Reagan's questions.
Longer kill times
Awareness is extremely important in competitive games. Games without it become boring and just about out fragging opponents.
It also does some negative things to gameplay that I can't as easily justify.
I aim to increase the reward for aim and make fights more predictable by lowering spread which will have a far more drastic effect on these two issues than kill times.
(22 Jun 14, 09:45AM)Ronald_Reagan Wrote: Why is it bad that the time to kill takes longer? Doesn't that force you to change your playing style some?
Longer kill times
- lessen the reward for awareness in clan matches
- lessen the reward for reaction time
- makes kills frustrating
- increase the reward for aim
- make fights more predictable
Awareness is extremely important in competitive games. Games without it become boring and just about out fragging opponents.
It also does some negative things to gameplay that I can't as easily justify.
I aim to increase the reward for aim and make fights more predictable by lowering spread which will have a far more drastic effect on these two issues than kill times.