22 Jun 14, 12:42PM
(22 Jun 14, 12:08PM)Vanquish Wrote: ....seven years experience of playing games at a high level... ...weapon balance right?...
Please, now, on a scale from 1-10, where ten is highest, rate the competitive AC scene. With any answer above 4 being a lie, we are able to deduce the fact the what a competitive player knows is not directly applicable in AssaultCube and for the sake of this argument, any other game =/= AssaultCube.
(22 Jun 14, 12:08PM)Vanquish Wrote: Plus he's a very capable coder.
I agree with this.
(22 Jun 14, 12:38PM)Roflcopter Wrote: Which will lead to endless debate and compromise.
Since when did this become a closed source game where no one has any input?
(22 Jun 14, 12:38PM)Roflcopter Wrote: That's what stops major redesigns based on a complete concept and reduces balancing to a popularity contest of tweaks.
That is biased, opinionated and needs to be backed up with facts Larry. Legitimately all you need to do is work on these, or fork, release a version with a complete changelog and see if people like the changes. Why post here if you don't want a discussion?