01 May 14, 08:11PM
I'd like to add that you need to examine why people enjoy playing the game.
For some its competition. For some it's friends. For some its a simple and light. What actually creates retention in the community is many different things.
Even if you start with a great product, if there is no retention it's relatively futile.
There have been threads before talking about the retention of players in the game. If you follow the downloads there was a time when there were many unique downloads (and still are as far as I can tell). Im not convinced advertising is the problem.
Anything can help however, even one player exploring the game is a good thing so I think skepticism is not the right way to approach 1cap's proposal. I agree with Senor.Floppy that a more specific outline would help gain support for 1cap. However, if there's a player who wants to take initiative we should encourage and help, not lambaste.
For some its competition. For some it's friends. For some its a simple and light. What actually creates retention in the community is many different things.
Even if you start with a great product, if there is no retention it's relatively futile.
There have been threads before talking about the retention of players in the game. If you follow the downloads there was a time when there were many unique downloads (and still are as far as I can tell). Im not convinced advertising is the problem.
Anything can help however, even one player exploring the game is a good thing so I think skepticism is not the right way to approach 1cap's proposal. I agree with Senor.Floppy that a more specific outline would help gain support for 1cap. However, if there's a player who wants to take initiative we should encourage and help, not lambaste.