30 Jan 14, 08:33AM
I've just checked through my logs for 'packet flood' and it certainly happens on my servers, but not at the frequency you're hinting at; maybe half a dozen times since I switched to 1.2. What's interesting is that every time, in the preceding minute, there is:
In some of the cases this lookup failed and the clients were kicked one minute later. In other cases the clients were kicked immediately after the lookup, then the lookup succeded.
[SELECT ALL] Code:
looking up ms.cubers.net:28760...
(30 Jan 14, 12:13AM)PhaNtom Wrote:You are wrong to assume a speedhack just from that log extract; lag is much more likely and the client's ping before this incident is very important. Watching the demo would be the only way to be certain. Please don't blacklist players just because they trigger anticheat entries in the server log.[SELECT ALL] Code:[187.35.251.x] -Carmo: tried to pick up entity #387 (ammobox), distance 29.71 (1)
[187.35.251.x] -Carmo: tried to pick up entity #386 (ammobox), distance 31.24 (2)
[187.35.251.x] -Carmo: tried to pick up entity #385 (ammobox), distance 32.81 (3)
I may be wrong but this is speedhack?