it has come to my attention, playing for the last couple years, that there is a distinct difference in skill among players in the AC community. Two groups exist: the "elite" and the "noobs". A small portion of the community falls in between.
below is a demo to a game i just played on an MyS server. my stats: 4 flags, 26 kills, and 28 deaths (something like that). this may seem like an average game to you guys but it was done entirely with knife.
http://www.mediafire.com/?hrakl8v8knf82er
though a lack of practice may be suspect in the ever-widening gap of skill, a number of other factors may come into play. for instance: playing with 30 fps. ive done it before and there was no way i could play competitively. some players may not have mice. others may be too young to have fully developed motor skills needed to play.
my point is that maybe the game should be easier to play. i recently shunned the idea of Waffles' "changing crosshairs"
(thread for reference) http://forum.cubers.net/thread-6142.html
i now think things like this should be implemented.
some of you prefer that the gap between elites and other players should be kept wide. that's ok. but i think making this game easier to play would liven the community, attract more gamers, and drastically expand the "clan scene"
discuss...
below is a demo to a game i just played on an MyS server. my stats: 4 flags, 26 kills, and 28 deaths (something like that). this may seem like an average game to you guys but it was done entirely with knife.
http://www.mediafire.com/?hrakl8v8knf82er
though a lack of practice may be suspect in the ever-widening gap of skill, a number of other factors may come into play. for instance: playing with 30 fps. ive done it before and there was no way i could play competitively. some players may not have mice. others may be too young to have fully developed motor skills needed to play.
my point is that maybe the game should be easier to play. i recently shunned the idea of Waffles' "changing crosshairs"
(thread for reference) http://forum.cubers.net/thread-6142.html
i now think things like this should be implemented.
some of you prefer that the gap between elites and other players should be kept wide. that's ok. but i think making this game easier to play would liven the community, attract more gamers, and drastically expand the "clan scene"
discuss...