Modding playermodels
#4
It's not really aesthetics I'm worried about. I don't want to beat a dead horse, but I'd like to hear more opinions on this. The whole argument "it could be available to everyone" etc. etc.
I know that the ability to have the same advantages does not mean everyone will have that advantage. From those few I've talked to, most are in agreement, but what if the box was smaller than hit boxes? say, the box is as slim as the current playermodel, and the head is the same size as current, it wouldn't give an advantage but would be more bare bones. I feel like I'd have an easier time aiming at a box than aiming at nebulous nothingness, even if it was smaller.
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Messages In This Thread
Modding playermodels - by Waffles - 09 Nov 12, 12:17AM
RE: Modding playermodels - by Mael - 09 Nov 12, 01:21AM
RE: Modding playermodels - by aNytHe0ne - 09 Nov 12, 03:30AM
RE: Modding playermodels - by Nightmare - 09 Nov 12, 02:15AM
RE: Modding playermodels - by Waffles - 09 Nov 12, 02:16AM
RE: Modding playermodels - by ExodusS - 18 Nov 12, 11:10PM
RE: Modding playermodels - by Minty - 10 Nov 12, 12:45AM
RE: Modding playermodels - by YesWeCamp - 11 Nov 12, 01:18PM
RE: Modding playermodels - by Nightmare - 11 Nov 12, 02:19PM
RE: Modding playermodels - by aNytHe0ne - 11 Nov 12, 06:12PM
RE: Modding playermodels - by Waffles - 11 Nov 12, 06:51PM
RE: Modding playermodels - by YesWeCamp - 11 Nov 12, 09:00PM
RE: Modding playermodels - by TheNihilanth - 11 Nov 12, 08:51PM
RE: Modding playermodels - by BigGunZ - 11 Nov 12, 10:32PM
RE: Modding playermodels - by Mael - 11 Nov 12, 11:28PM
RE: Modding playermodels - by Waffles - 11 Nov 12, 10:38PM
RE: Modding playermodels - by Waffles - 12 Nov 12, 08:03AM
RE: Modding playermodels - by ElCrema - 14 Nov 12, 01:47PM
RE: Modding playermodels - by BigGunZ - 15 Nov 12, 05:17AM