12 Oct 12, 12:37AM
(11 Oct 12, 11:19PM)Link Wrote: inb4 put this in changelog so author could fixI will not fix it ;). This should be fixed on an official release.
I know that you can remove your unhits tweaking yours fps, but my computer is a crap.
I got less than 50 fps on some maps :(
(11 Oct 12, 11:13PM)Roflcopter Wrote: I'm not aware of any known bug client-side that causes unhits but I've suspected it for a while.The unhits are caused by the shot cadence lower than the allowed cadence (120 for AR), could be easily fixed on the client side.
The servers drops are caused by dropped packets, It's not a bug is a feature of udp protocol.
(11 Oct 12, 11:13PM)Roflcopter Wrote: However I wonder if the client's interpolation code moves players positions incorrectly which is most exhibited with lag.lol. Also I've noticed, I'm not sure of the cause, but only happen when an opponent has a low ping, this will request more investigation.