14 Sep 12, 10:29PM
Hello, everyone. I didn't think this warranted a thread, so I'll post it here. To put it simply, I'm looking to organize a clan for those of us who hate everything about normal clans.
So far, I have 2 things: A name, and a constitution.
THE CONSTITUTION OF THE FIGHTAN-MEN CLAN
Part 1: Preamble
I decided to organize the FIGHTAN-MEN because, to put it simply, every single other clan is silly. This is video gaming, it isn't about cultivating drama and forming factions, it's about kicking ass and having fun! I saw the devastated landscape and realized that we could still have a strong community WITHOUT sacrificing fun. Within this post lies the founding principles that the FIGHTAN-MEN lie upon; these core rules will serve our clan-mates for generations.
Part 2: Government of the FIGHTAN-MEN
This constitution serves as the base for any rules that this clan may need to make, and thus must provide methods to create this legislation. Thus, the government, at its top, will have two rulers: The Emprah, and the General Badass. I, tinkerttoy, will be crowned the Emprah, but despite the grand name this position isn't really all that impressive. The Emprah, in addition to being the spiritual leader of the FIGHTAN-MEN, will also be in charge of administrative duties. These duties include updating pages on the clan's website (which will soon be up), being in charge of ceremonies, and doing various uninteresting grunt work. The Prime Badass, however, holds a great deal more importance.
The General Badass is the elected ruler of the FIGHTAN-MEN, and does most of the actual rule making. He or She has the power to call votes, propose laws, ban bad members, and all that other cool stuff. They're also in charge of coordinating the war effort on any clans who are bored enough to cross us and generally keeping the clan healthy.
Voting and Election, of course, implies democracy, and it'll be very much in place. A General Badass can propose a new rule on the clan's forum, which the members of the FIGHTAN-MEN can vote upon. It takes a 75% vote to pass a rule, to ensure that a significant proportion of the population never gets the shaft. Once this happens, a showy ceremony will be done to make the rule official and give us all a chance to PAR-TY! In addition, the clan members also vote Commander Badasses into office. Unlike rules, which rely on a majority vote, the Commander Badass only needs the most votes; this makes sure that the position is constantly changing and fresh ideas are always moving in and out. To further this, the General Badass can only serve one turn in a row; no dictatorship here.
Serving the General Badass and the Emprah are several ministries:
The Ministry of Blinkenlights, the technology team. They set up servers, screw around with software, and push AssaultCube to its limits.
The Ministry of Doubletalk, the recruiters. These are the guys who go out, spew propaganda, and spread the good word.
The Ministry of Photoshop, the artsy types. Those who participate are in charge of getting screencaps, video clips, and other things to high-five over.
The Ministry of Lulz, those who risk their lives to make others laugh. The Ministry of Lulz is in charge of making sure that we never, ever start becoming too serious, god forbid.
Any member can join any ministry they want, but they can only be part of one at a time. Ministry participation is not mandatory, and in fact you'd never be thought of as any better or worse if you were to not join one at all.
The FIGHTAN-MEN are one of the few clans to offer dual-membership. This means that you can be part of any other clan while you're in this one, as long as you follow our rules as well as theirs. Likewise, no clantag is required. If you really wish to identify yourself as a FIGHTAN-MAN, then instead of some rubbish at the beginning of your nickname, do the following:
1. Make your nickname ALL CAPS.
2. Add "!" to the end of it.
That way, we'll know you're one of us without having to ruin your nickname... or at least you're ruining it more creatively.
Part 3: Bill of FIGHTAN
Now that we've got all that kludge out of the way, here are the basic tenets of the FIGHTAN-MAN'S philosophy:
1. Don't take things seriously.
Like I said in the preamble, games are for playing, not bitching about. If you're going to be a part of this clan, you need to remember that everything is made up and the points don't matter; never get angry over something in-game, and always remember, have fun!
2. Don't be a dick.
This isn't too hard. Don't trash-talk unless it's funny, don't cheat, and GOD HELP YOU IF YOU SPAWNKILL. Just remember not to needlessly be mean to others. Naturally, if you're justified then this rule becomes significantly more lenient, but should still always apply.
3. Help a brother out.
Join a map with a fellow FIGHTAN-MAN? Try to join their team. A fellow FIGHTAN-MAN is wounded and bleeding gallons of blood per second? Make sure that he gets that damn medkit! One of the great things about having a community is having someone you can count on, and FIGHTAN-MEN are all brothers in spirit.
Alright, that was it. It's a bit of a read, but it contains everything you'll ever need to know about my clan-to-be and how it's going to be run. As of right now, all I have is a homepage at https://sites.google.com/site/fightanmen/ which is decidedly NOT ready for presentation, so any help from potential members I'd greatly appreciate! It'll take some work setting up a clan that's so different and innovative, but I'm confident it's doable.
So far, I have 2 things: A name, and a constitution.
THE CONSTITUTION OF THE FIGHTAN-MEN CLAN
Part 1: Preamble
I decided to organize the FIGHTAN-MEN because, to put it simply, every single other clan is silly. This is video gaming, it isn't about cultivating drama and forming factions, it's about kicking ass and having fun! I saw the devastated landscape and realized that we could still have a strong community WITHOUT sacrificing fun. Within this post lies the founding principles that the FIGHTAN-MEN lie upon; these core rules will serve our clan-mates for generations.
Part 2: Government of the FIGHTAN-MEN
This constitution serves as the base for any rules that this clan may need to make, and thus must provide methods to create this legislation. Thus, the government, at its top, will have two rulers: The Emprah, and the General Badass. I, tinkerttoy, will be crowned the Emprah, but despite the grand name this position isn't really all that impressive. The Emprah, in addition to being the spiritual leader of the FIGHTAN-MEN, will also be in charge of administrative duties. These duties include updating pages on the clan's website (which will soon be up), being in charge of ceremonies, and doing various uninteresting grunt work. The Prime Badass, however, holds a great deal more importance.
The General Badass is the elected ruler of the FIGHTAN-MEN, and does most of the actual rule making. He or She has the power to call votes, propose laws, ban bad members, and all that other cool stuff. They're also in charge of coordinating the war effort on any clans who are bored enough to cross us and generally keeping the clan healthy.
Voting and Election, of course, implies democracy, and it'll be very much in place. A General Badass can propose a new rule on the clan's forum, which the members of the FIGHTAN-MEN can vote upon. It takes a 75% vote to pass a rule, to ensure that a significant proportion of the population never gets the shaft. Once this happens, a showy ceremony will be done to make the rule official and give us all a chance to PAR-TY! In addition, the clan members also vote Commander Badasses into office. Unlike rules, which rely on a majority vote, the Commander Badass only needs the most votes; this makes sure that the position is constantly changing and fresh ideas are always moving in and out. To further this, the General Badass can only serve one turn in a row; no dictatorship here.
Serving the General Badass and the Emprah are several ministries:
The Ministry of Blinkenlights, the technology team. They set up servers, screw around with software, and push AssaultCube to its limits.
The Ministry of Doubletalk, the recruiters. These are the guys who go out, spew propaganda, and spread the good word.
The Ministry of Photoshop, the artsy types. Those who participate are in charge of getting screencaps, video clips, and other things to high-five over.
The Ministry of Lulz, those who risk their lives to make others laugh. The Ministry of Lulz is in charge of making sure that we never, ever start becoming too serious, god forbid.
Any member can join any ministry they want, but they can only be part of one at a time. Ministry participation is not mandatory, and in fact you'd never be thought of as any better or worse if you were to not join one at all.
The FIGHTAN-MEN are one of the few clans to offer dual-membership. This means that you can be part of any other clan while you're in this one, as long as you follow our rules as well as theirs. Likewise, no clantag is required. If you really wish to identify yourself as a FIGHTAN-MAN, then instead of some rubbish at the beginning of your nickname, do the following:
1. Make your nickname ALL CAPS.
2. Add "!" to the end of it.
That way, we'll know you're one of us without having to ruin your nickname... or at least you're ruining it more creatively.
Part 3: Bill of FIGHTAN
Now that we've got all that kludge out of the way, here are the basic tenets of the FIGHTAN-MAN'S philosophy:
1. Don't take things seriously.
Like I said in the preamble, games are for playing, not bitching about. If you're going to be a part of this clan, you need to remember that everything is made up and the points don't matter; never get angry over something in-game, and always remember, have fun!
2. Don't be a dick.
This isn't too hard. Don't trash-talk unless it's funny, don't cheat, and GOD HELP YOU IF YOU SPAWNKILL. Just remember not to needlessly be mean to others. Naturally, if you're justified then this rule becomes significantly more lenient, but should still always apply.
3. Help a brother out.
Join a map with a fellow FIGHTAN-MAN? Try to join their team. A fellow FIGHTAN-MAN is wounded and bleeding gallons of blood per second? Make sure that he gets that damn medkit! One of the great things about having a community is having someone you can count on, and FIGHTAN-MEN are all brothers in spirit.
Alright, that was it. It's a bit of a read, but it contains everything you'll ever need to know about my clan-to-be and how it's going to be run. As of right now, all I have is a homepage at https://sites.google.com/site/fightanmen/ which is decidedly NOT ready for presentation, so any help from potential members I'd greatly appreciate! It'll take some work setting up a clan that's so different and innovative, but I'm confident it's doable.