20 Aug 12, 05:24PM
Auto sorry
Script which allows to avoid to hear the change of his weapon
Script which allows to avoid to hear your shoot
Script which allows you to unmute the sound when you drop the flag
Several script
[SELECT ALL] Code:
alias "mapstartalways" [say [Hello];sleep 3000 [control]]
alias "control" [ if ((strstr (at $conline 2) "teammate") && (strstr (at $conline 0) "you")) [say %Sorry: (at $conline 3)];sleep 25 [control]]
Script which allows to avoid to hear the change of his weapon
[SELECT ALL] Code:
bind "MOUSE3" [mutesound 46 0;weapon;onrelease [mutesound 46 1]]
bind "MOUSE4" [mutesound 46 0;universaldelta 1;mutesound 46 1]
bind "MOUSE5" [mutesound 46 0;universaldelta -1;mutesound 46 1]
bind "MOUSE2" [mutesound 46 0;altaction;mutesound 46 1]
Script which allows to avoid to hear your shoot
[SELECT ALL] Code:
alias "arme" [
if (= (curweapon) 6) [mutesound 18 0;onrelease [mutesound 18 1] ]
if (= (curweapon) 4) [mutesound 14 0;onrelease [mutesound 14 1] ]
if (= (curweapon) 1) [mutesound 8 0;onrelease [mutesound 8 1 ] ]
if (= (curweapon) 2) [mutesound 10 0;onrelease [mutesound 10 1] ]
if (= (curweapon) 5) [mutesound 16 0;onrelease [mutesound 16 1] ]
]
bind "MOUSE1" [attack; arme]
Script which allows you to unmute the sound when you drop the flag
[SELECT ALL] Code:
bind "E" [mutesound 37 0;dropflag;onrelease [mutesound 37 1]]
[SELECT ALL] Code:
bind "SPACE" [jump;mutesound 0 0;onrelease [mutesound 0 1]]
bind "A" [mutesound 57 0;mutesound 58 0;crouch;onrelease [mutesound 57 1;sleep 1 [mutesound 58 1]]]
bind "R" [mutesound 9 0;mutesound 13 0;mutesound 15 0;mutesound 17 0;mutesound 19;reload;onrelease [mutesound 9 1;mutesound 13 1;mutesound 15 1;mutesound 17 1;mutesound 19 1]]