As an additionally input for you, i made this gameplay overview
Yellow : That is the Zone of the bases, it's connected to the red center zone and also to the green zones on each side.
Green : That are the areas where you can heal and stay more safe than in all other areas. They are split by the base zone, which you need to take care if you cross it, because opponents can be fast in the yellow zone.
Orange : This is the zone where you need to pass or battle the red center opponents.
Red : That is the center of the map and potencially the most dangerous and frequented zone. The feature of that zone is, that you can shoot to the middle zone of the flancs. The flag runner can be killed, you will need teamplay and a good coordination to take over or return the flag, because the center player can't access this area directly and work as solo artist. Don't forget that it is at the same time the fastest walkthrough from the map.
Tactically it's possible to just rush the middle, or slowing down by choosing the flancs and playing for a clear walk. The map offers for every Team to play their trained tactics.
Of course you will find some more options, that was just a bit about the basic structure of the map.
Yellow : That is the Zone of the bases, it's connected to the red center zone and also to the green zones on each side.
Green : That are the areas where you can heal and stay more safe than in all other areas. They are split by the base zone, which you need to take care if you cross it, because opponents can be fast in the yellow zone.
Orange : This is the zone where you need to pass or battle the red center opponents.
Red : That is the center of the map and potencially the most dangerous and frequented zone. The feature of that zone is, that you can shoot to the middle zone of the flancs. The flag runner can be killed, you will need teamplay and a good coordination to take over or return the flag, because the center player can't access this area directly and work as solo artist. Don't forget that it is at the same time the fastest walkthrough from the map.
Tactically it's possible to just rush the middle, or slowing down by choosing the flancs and playing for a clear walk. The map offers for every Team to play their trained tactics.
Of course you will find some more options, that was just a bit about the basic structure of the map.