Map requirements for 1.1?
#34
It is funny almost all in community started to map with crappy maps and now all these people hate them. :D Laggy maps in AC aren't only ezjemvill and gemas :P but you probably haven't seen many cool maps around which don't fit your restrictions. Now you can delete quadropolis, it is useless. :P If player will not upload them to server, what have sense to play them in single player ?

So mapping in 1.0.2: you will create map in singleplayer , then you will upload it to some forum, if your map will be good and you will be nice to admin of the forum, your map will be add to official AC mappack and then some server admin choose your map for his maprot and then you will see if your map is playable or total shit. I don't say that it isn't possible but the process of AC mapping in 0.93 was better. More free, independent, quicker feedback.
Thanks given by:


Messages In This Thread
Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:20AM
RE: Map requirements for 1.1? - by Hearty - 12 Aug 10, 02:58AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:11AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:47AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:56AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 06:53AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 07:06AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 08:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:24AM
RE: Map requirements for 1.1? - by yata - 12 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 04:34AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:38AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:12AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 09:27AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:43AM
RE: Map requirements for 1.1? - by Alien - 12 Aug 10, 12:23PM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:28PM
RE: Map requirements for 1.1? - by Friedslick6 - 16 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by SpiRiT - 16 Aug 10, 12:22PM
RE: Map requirements for 1.1? - by Brahma - 16 Aug 10, 06:57PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 09:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 01:30PM
RE: Map requirements for 1.1? - by Alien - 17 Aug 10, 01:58PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 18 Aug 10, 07:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 02:50PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 08:47PM
RE: Map requirements for 1.1? - by V-Man - 18 Aug 10, 07:08AM
RE: Map requirements for 1.1? - by Sticky - 18 Aug 10, 07:58AM
RE: Map requirements for 1.1? - by JMM - 18 Aug 10, 09:45AM
RE: Map requirements for 1.1? - by Friedslick6 - 18 Aug 10, 09:16AM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 03:22PM
RE: Map requirements for 1.1? - by JMM - 19 Aug 10, 12:32AM
RE: Map requirements for 1.1? - by Alien - 18 Aug 10, 06:43PM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 11:59PM
RE: Map requirements for 1.1? - by tempest - 19 Aug 10, 10:32AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 12:53AM
RE: Map requirements for 1.1? - by Friedslick6 - 19 Aug 10, 07:30AM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 10:11AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 03:01PM
RE: Map requirements for 1.1? - by RandumKiwi - 19 Aug 10, 03:34PM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 04:36PM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 06:07PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 19 Aug 10, 06:12PM