04 Sep 10, 12:18PM
300 allows me to see every dark corner. Like fullbright. On 1.0.4 it makes the coloured vests like brightskins.
What feild of view do you use?
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04 Sep 10, 12:18PM
300 allows me to see every dark corner. Like fullbright. On 1.0.4 it makes the coloured vests like brightskins.
04 Sep 10, 03:10PM
(04 Sep 10, 12:18PM)DrauL Wrote: 300 allows me to see every dark corner. Like fullbright. On 1.0.4 it makes the coloured vests like brightskins. Hehe, I know I was just giving you 300 gamma guys some grief. Everyone's monitors are different, some need more brightness than others. (04 Sep 10, 11:28AM)Stupefy Wrote: Apparently some counterstrike-nuts continue to stick to their 19" CRT monitors. Something to do with refresh rates or being better to play FPS games on, I have no clue =S It doesn't have so much to do with refresh rate as it has to do with no ghosting at all. You might be saying, well the difference can't be that big, but it really is. Now do I use a CRT? No way, I couldn't go back to that, especially for browsing and regular usage, LCD's are way better. But for gaming? Yeah CRT's are still very good, but since I'm very used to LCD's at this point (been using LCD's for 5 years now), theres really no point.
04 Sep 10, 04:07PM
Quote:and a must usewat?! I'm doing fine with /fov 100 ;)
04 Sep 10, 04:44PM
:| i played using the almost 120 thingy...
didn't feel much different.. just more flexible. And I was somehow always managing to jump behind opponents suddenly :| :| Go me!!!
08 Sep 10, 03:54PM
As high as it goes
like to see whats going on
17 Sep 10, 01:55AM
i use default field of view and default gamma. think i have everything on default actually. havent really tried changing anything seeing as i didnt know i could before reading this post :) but ill try out your ideas.
who knows, maybe ill get a kill/death ratio thats actually positive in dm.
17 Sep 10, 11:28AM
... no one else uses fov 75?
I move my gamma up 5 every time I tk till I get to 300 and then I move it down and back up.
FOV 90 (more accurate for me)
GAMMA 120
17 Sep 10, 06:01PM
Maria has an add on her sig. Like, wtf?
17 Sep 10, 09:22PM
It's just Nexuiz, another open source game.
18 Sep 10, 02:46AM
Better than having an ad for cigs.
04 Nov 10, 03:02AM
Sorry, Old Thread I Know (S,OTIK)
But on my blog, I did a somewhat related post to FOV, you should look at what higher FOVs look like ;) Here you can find it
04 Nov 10, 03:30AM
Nice blog & post ;)
04 Nov 10, 03:30AM
Thanks :)
04 Nov 10, 04:01AM
04 Nov 10, 01:46PM
You mean scopefov? With its maximum of 60?
:-P
04 Nov 10, 11:19PM
No, I mean fovscope, as in I made myself a fovscope script.
04 Nov 10, 11:23PM
[SELECT ALL] Code: sauerzoom = [ getfov = $fov; getsens = $sensitivity; gethudgun = $hudgun; fov 75; hudgun 0; onrelease [ fov $getfov; hudgun $gethudgun ] ]
:O ahhahahahaa!
Reminds me of the completed SmoothZoom script.
06 Nov 10, 01:45AM
120 made me feel seasick so I'm still at 90; maxroll helps the narrow view a bit.
06 Nov 10, 09:19AM
practice the 120,it show you more space so you have more possibilty to see enemy around you.
06 Nov 10, 01:13PM
Better field of view but smaller enemy, and thus harder to track. I used to play with 90.
06 Nov 10, 02:22PM
That's strange; a higher FOV should be used to alleviate motion sickness. And maxroll would just make it worse!
07 Nov 10, 05:31PM
I played around with 120 fov and 8 maxroll yesterday for one game and was SURPRISED at how easy it is to get behind people. I may have to adjust.
It, the 120, feels like it pinches the center of the screen or like wearing the glasses of somebody else, the pitch and strange bends on the center lining up with an eye that isn't mine.
08 Nov 10, 05:21AM
@V-Man, as you can see with my tests, higher FOV results in motion sickness, until it flips and turns semi-normal of course.
09 Nov 10, 03:37PM
I don't get it...
When I first started playing AC, I couldn't play at any less than fov 100 or I'd start feeling motion sickness. Eventually I got the same feeling at any less than 110. Now I'm stuck at 120. XD I blame my 1024x768 monitor.
12 Nov 10, 01:15AM
You have the capability to make no limits on the FOV, just play at 170 for awhile and you will see what I mean. Not to mention that the game is really glitchy there.
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