Posts: 1,718
Threads: 169
Joined: Jun 2010
22 Mar 14, 02:47PM
(This post was last modified: 26 Mar 14, 02:34PM by MykeGregory.)
Bot Survival Competition!
Rules:
ac_Arctic
Intermediate difficulty
Scores will be; survival times + enemies killed + Damage Dealt
No 'rounding up' of the decimals on survival times. Stick with 3 digits
Post screens for proof!
My entry:
[INTERMEDIATE] You survived for 144.159 seconds, killed 18 enemies. Average: 7.428611 seconds between kills. Total Damage Dealt: 2442
So a finishing score of 2604
YOUR TURN GUYS!
Current Winner: fate: 7044
Posts: 2,230
Threads: 32
Joined: Jun 2011
i get an error when i try it lol
Posts: 220
Threads: 0
Joined: May 2011
Without really trying
2758 + 22 + 176 = 2956
Posts: 1,136
Threads: 22
Joined: Jun 2010
22 Mar 14, 05:42PM
(This post was last modified: 22 Mar 14, 05:49PM by Undead.)
the bullet time is hilarious
3014 + 146 + 26 = 3186
Posts: 1,212
Threads: 32
Joined: Nov 2011
22 Mar 14, 06:02PM
(This post was last modified: 22 Mar 14, 06:19PM by Vanquish.)
3077 + 155 + 25 = 3257
I'll try again later. x)
EDIT: Instead of just recording the top score, would be cool to record everyone's tries. Just my opinion but yeah.
Posts: 220
Threads: 0
Joined: May 2011
Second try :
3544 + 143 +29 = 3716
Posts: 2,387
Threads: 56
Joined: Aug 2010
Posts: 98
Threads: 2
Joined: Dec 2012
23 Mar 14, 01:19PM
(This post was last modified: 23 Mar 14, 01:20PM by Todesgurke.)
3914 + 163 + 30 = 4107
Posts: 220
Threads: 0
Joined: May 2011
3977+34+136 = 4147
Posts: 16
Threads: 2
Joined: May 2012
4071+32+148 = 4251
.45|Baruch
Posts: 98
Threads: 2
Joined: Dec 2012
192 + 28 + 4589 = 4809
Posts: 16
Threads: 2
Joined: May 2012
Sniper is broken because 246 damage is counted for every headshot, even if the ennemy is 1 hp :/
Posts: 1,212
Threads: 32
Joined: Nov 2011
Second attempt.
191 + 25 + 4950 = 5166
Posts: 98
Threads: 2
Joined: Dec 2012
next challenge is: who is getting more headshots on the bots? xD
Posts: 220
Threads: 0
Joined: May 2011
5034 +225+27 = 5286
Posts: 2,230
Threads: 32
Joined: Jun 2011
Posts: 125
Threads: 3
Joined: Feb 2014
So now we officially have more players in singleplayer than in multiplayer
Posts: 220
Threads: 0
Joined: May 2011
Bots are better than pub players.
Posts: 1,033
Threads: 85
Joined: Oct 2013
24 Mar 14, 07:17PM
(This post was last modified: 24 Mar 14, 07:19PM by Mousikos.)
112+17+2040=2169
Meh
Posts: 220
Threads: 0
Joined: May 2011
No one can beat me? I didn't even post my best score..
Posts: 125
Threads: 3
Joined: Feb 2014
(25 Mar 14, 05:56PM)Honor Wrote: No one can beat me? I didn't even post my best score..
Surely a bot of Hard difficulty with an SMG can, but he was banned for aimbot.
har
har
Seriously though, I wish higher level bots were cleverer instead of being super accurate.
Posts: 2,387
Threads: 56
Joined: Aug 2010
It's way easier to give them a perfect aim than a better AI. But Luc@s already improved them a lot.
Posts: 534
Threads: 10
Joined: Oct 2010
I found it annoying how the arena doesn't exactly cover the entire central part of the map.
221 + 36 + 6787 = 7044
Posts: 93
Threads: 2
Joined: Jun 2010
The map should be arctic? And what is with the bright box ? So much hax
Posts: 2,230
Threads: 32
Joined: Jun 2011
26 Mar 14, 04:11PM
(This post was last modified: 26 Mar 14, 04:12PM by Marti.)
(26 Mar 14, 03:35PM)Flames Wrote: The map should be arctic? And what is with the bright box ? So much hax
'bot survival result for map: ac_arctic'
Posts: 534
Threads: 10
Joined: Oct 2010
(26 Mar 14, 03:35PM)Flames Wrote: The map should be arctic? And what is with the bright box ? So much hax
When the bot survival round is over, the map changes with the mode reverted to the default TDM. Also, yeah I have brightskins only for pickups since I don't know where they are for the new official maps (haven't really played them).
Posts: 1,033
Threads: 85
Joined: Oct 2013
(26 Mar 14, 07:39PM)Fate Wrote: (26 Mar 14, 03:35PM)Flames Wrote: The map should be arctic? And what is with the bright box ? So much hax
When the bot survival round is over, the map changes with the mode reverted to the default TDM. Also, yeah I have brightskins only for pickups since I don't know where they are for the new official maps (haven't really played them).
Sorry how do you get brightskins? Looks useful.
Posts: 2,230
Threads: 32
Joined: Jun 2011
(26 Mar 14, 09:39PM)Mousikos Wrote: Sorry how do you get brightskins? Looks useful.
http://www.bringvictory.com/
Posts: 1,212
Threads: 32
Joined: Nov 2011
(26 Mar 14, 09:39PM)Mousikos Wrote: Sorry how do you get brightskins? Looks useful.
You can get them here, although the devs made a (imo silly) decision to implement a playermodel brightskin blocker, so only the pickups will be abnormally bright, the playermodels are just a solid colour @ normal visibility.
Posts: 1,136
Threads: 22
Joined: Jun 2010
(26 Mar 14, 11:05PM)Vanquish Wrote: although the devs made a (imo silly) decision to implement a playermodel brightskin blocker
best decision the devs ever made. it was stupid playing against people who used brightskins because their aim was instantly a thousand times better. we didn't let people who used brightskins join oNe, but legacy and MyS used them all the time.
|