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		Hola! Im so lazy to make a .cfg files for my map! So i need u help!default map cfg have 256 texture, that so many, waste time to find ur texture !
 If you have any good .cfg file with:
 _Less than 200 texture.
 _Have some nieb texture + other texture!
 
 That all :) TY
 Hope u share it...
 
		
	 
	
	
	
		
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		How many ice cubes in your cocktail?
	 
		
	 
	
	
	
		
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		 (30 Jun 13, 12:44PM)ExodusS Wrote:  How many ice cubes in your cocktail? 
More than you !
	 
		
	 
	
	
	
		
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		This is one of those requests that will have no response at all.
	 
		
	 
	
	
	
		
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		Lol CLeaner. That why i creat this theard! U dont need to creat it, just sreach in your maps folder and u may found it !
	 
		
	 
	
	
	
		
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		 (30 Jun 13, 04:42PM)-DIE Wolf- Wrote:  just sreach in your maps folder and u may found it ! 
But you can do it by yourself too...
	 
		
	 
	
	
	
		
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		01 Jul 13, 12:17PM 
(This post was last modified: 01 Jul 13, 12:20PM by YesWeCamp.)
		
	 
		Lol Wolf I'm afraid you have still to make one yourself. Make one you consider 'cool' and you can use it again and again if you like. Depends also really on what theme you choose to map.
 edit: "Hola! Im so lazy" isnt really the best phrase to start a request haha.
 
		
	 
	
	
	
		
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		Nob, im good mapper, many people love my map. I just need cool.cfg files for map OK ? Im not a fool.
	 
		
	 
	
	
	
		
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		01 Jul 13, 01:24PM 
(This post was last modified: 01 Jul 13, 01:27PM by RandumKiwi.)
		
	 
		// Cool config for lazy mappers, version 1.0// By a non-lazy mapper
 
 // Reset it all!
 mapmodelreset
 texturereset
 mapsoundreset
 
 // Load a brilliant skymap!
 loadsky "makke/black.jpg"      // I know it doesn't work like this, just play along....
 
 // Nieb texture and some other texture! EXCITING!!!one11!!
 texture 0 "makke/black.jpg"      // <<--- Cool exciting other texture!!one1!
 texture 0 "makke/black.jpg"      // <<--- Twice, for double the cool, yeah!!!!!!!!
 texture 0 "nieb/asphaltdamaged0043_1_l.jpg"      // Wall texture is asphalt. We'll play basketball on the walls, bro! :D
 texture 0 "nieb/metalcontainers0010-rotate.jpg"	      // The ground is containers, omg lolz!
 texture 0 "nieb/b2metals0052.jpg"      // Ceilings are metal, makes sense YEAH.
 
 // Only need three mapmodels!
 mapmodel 1 2 0 0 "chair1"      // Cause I get lazy, need to sit down sometimes.
 mapmodel 0 0 0 0 "fag"         // ... and have a fag
 mapmodel 0 0 0 0 "coffeemug" // ... and a coffee.
 
 // MAPSOUNDS... none, silence is golden! Ai-yayayayayah!
 
		
	 
	
	
	
		
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		I'm making a map with that .cfg, kiwi.
	 
		
	 
	
	
	
		
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		Here comes another GEMA crap!
	 
		
	 
	
	
	
		
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		 (01 Jul 13, 12:17PM)YesWeCamp Wrote:  Make one you consider 'cool' and you can use it again and again if you like. 
Nah, for a confirmed mapper it's impossibru because:
 Quote://there are only 256 texture slots available 
why btw?
	 
		
	 
	
	
	
		
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		 (01 Jul 13, 05:30PM)Cleaner Wrote:  Here comes another GEMA crap! 
you have a problem with GEMA ? and why "crap" ?
	 
		
	 
	
	
	
		
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		 (01 Jul 13, 06:30PM)Morrigan Wrote:   (01 Jul 13, 05:30PM)Cleaner Wrote:  Here comes another GEMA crap! you have a problem with GEMA ? and why "crap" ?
 
Welcome to the AC forums.
	 
		
	 
	
	
	
		
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		 (01 Jul 13, 06:05PM)ExodusS Wrote:   (01 Jul 13, 12:17PM)YesWeCamp Wrote:  Make one you consider 'cool' and you can use it again and again if you like. Nah, for a confirmed mapper it's impossibru because:
 
 Quote://there are only 256 texture slots available why btw?
 
Technical reasons, Read line 16 and 21  the limitations are because of the type containing the texture information. It is only one byte with the range of possible values between 0-255. So, 256 available slots. If we changed the data type, the map file size would raise.
	 
		
	 
	
	
	
		
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		YEAH! I'm so happy now! FINALLY I FOUND NOTHING ! Thank you for nothing! hahah. Now i have to use the old .cfg files.  TY
 
		
	 
	
	
	
		
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		Make sure it is a cool map.cfg before you use it.
	 
		
	 
	
	
	
		
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		For you, Cleaner: ![[Image: Awesome%5B1%5D.jpg]](http://www.leadfoots.com/images/Awesome%5B1%5D.jpg) 
		
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