26 Aug 10, 03:55AM
I got the maps to the new version, but now, why won't it let me play them online? And how can i play them online?
Playing Maps
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26 Aug 10, 03:55AM
I got the maps to the new version, but now, why won't it let me play them online? And how can i play them online?
26 Aug 10, 05:27AM
Upload the maps to the server files
27 Aug 10, 03:54PM
How do i do that? sorry. i'm a complete noob
28 Aug 10, 08:09PM
You have to own a server or have a friend server owner. You get the map files and put them into the /server/maps folder in assault cube 1.1
28 Aug 10, 08:29PM
Or find a server that has a really loose map upload policy.
Vote your map in and it should automatically upload to such a server.
28 Aug 10, 09:09PM
Take notice that some maps are blocked in 1.1 (e.g TwinTowers, HeadshotCity, etc)
As long as I can remember, these are things that are blocked if the maps have the following:
28 Aug 10, 09:35PM
29 Aug 10, 01:07AM
Does the server give any stats, etc as to why the map is not favourable?
29 Aug 10, 02:57AM
29 Aug 10, 06:18AM
(28 Aug 10, 09:09PM)|BC|Wolf Wrote: Take notice that some maps are blocked in 1.1 (e.g TwinTowers, HeadshotCity, etc) Are there any other things that could be an issue, such as use of mapmodels?
29 Aug 10, 08:49AM
(29 Aug 10, 06:18AM)jiba Wrote:(28 Aug 10, 09:09PM)|BC|Wolf Wrote: Take notice that some maps are blocked in 1.1 (e.g TwinTowers, HeadshotCity, etc) Yeah, wasnt it something like too many mapmodels so to stop people lagging?
29 Aug 10, 11:55AM
I'm guessing jiba was asking about ac_industrialisies specifically, since he was one of the makers. The problem with this map was sorted in IRC between him and Brett - combined ammobox/pistol clip pickup in CLA base and pistol clip next to akimbo in the centre of the map.
Now for the other maps I like... Going back to the OP, if the server doesn't have the map you want to play, you must "/sendmap yourmap" first. Then vote for it. It is, however, possible that the server won't allow this for many reasons, as V-Man and Wolf mentioned.
29 Aug 10, 12:49PM
Unless there is some technical reason to it, i don't think those maps should be blocked. If people want to play it, let them!
29 Aug 10, 04:02PM
titi: Please don't start the discussion again :)
29 Aug 10, 04:14PM
Ups, my bad :-)
03 Sep 10, 12:57AM
(28 Aug 10, 09:35PM)jamz Wrote: ...ac_industrialisies (by jiba/Sanzo/Brett), ac_fracht (Mr Floppy), apache (Muzzleflash), ac_nightshift (RaaM), ac_strike (TRA$H_PC)...Yes... this is a big flaw in the system. But I think it is all related to pick ups. (29 Aug 10, 01:07AM)jiba Wrote: Does the server give any stats, etc as to why the map is not favourable? Yes... run a local server (./server.sh -mlocalhost), connect to it (/connect localhost), and try to vote the map. Versions 1.1.0.2 and 1.1.0.3 gives the reasons for pick ups in the logs... it will be print a x,y coordinate. You can go to the item using "/go_to x y", where x and y must be substituted by the respective numbers. I really apologize for the inconvenience... but this system is still far from perfection. |
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