[map]zj_concrete_facility_0.7
#1
Get it here:
http://www.akimbo.in/files/index.php?act=view&id=762

[Image: zj_concrete_facility_07_screen.png?t=1294251476]

Concrete Facility is a gritty, dark map originally inspired by Halo: Reach, although I've been told it closer resembles something from Doom. The map is symmetrical, and best for 2-8 players.
This is version 0.7 and the map is really beta at this point. More details still need to be added.
Current reviews include:
"It hurts my eyes" and "If you were going for official, aim higher".

EDIT: Special thanks to Gibstick and Ronald_Reagan for their suggestions! They were much appreciated.
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#2
a good (first?) map.
think you need to realise what textures go where as some are out of place and isn't terribly nice on the eye. If you ever want a hand with things, hit me up on irc.

Kinda like one of my first. The layout of this was pretty sweet and the idea, (kinda extended depot)
http://www.quadropolis.us/node/2021
but as you can see in the screens the ceiling texture was a wall texture and the one used for the cla base was a floor texture.

[Image: Map%20Img.PNG]
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#3
Oh I like Zarj's map XD
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#4
i like simple and symmetric layout, i am missing more contrasts in colors. I hope players will like it.
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#5
2nd attempt :p
Yes, I've been told the colors are all wrong, and I am looking to add a few more textures, but this map is also meant to be gritty and ugly.
(btw, if you haven't had a chance to try a 2v2 CTF on here, do. It's a blast, the layout works pretty well).
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#6
Yeah it is a bit hard on the eye, but you're doing far better than me. I can only make size 6 maps. Curse you quality requisites!!! xD
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#7
I noticed that you've used a lot of bridge mapmodels. I don't know if that's a big deal as I haven't played on the map.
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