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1.1.0.3 Release
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10 Oct 10, 07:40PM
(This post was last modified: 11 Oct 10 07:12PM by ärkefiende.)
Post: #1
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1.1.0.3 Release
We are releasing AssaultCube 1.1.0.3 today.
Download: Linux Windows Mac OS Most notable changes: - Armour Values have been nerfed slightly. - Addition of in-game clock ( /clockdisplay 0|1|2 ) - LSS now back to two-nade pickups (no more random) - Pistol Frenzy has nade-pickups removed and as usual, several bug-fixes... I hope this will please those who have been disliking 1.1 The new armour values have been nerfed, so the "shots-to-kill" ratio of the guns is now more like 1.04 again (though not exactly of course). I hope players will give 1.1 a thorough try again, because I plan to discuss any other necessary weapon balance issues with the comminity soon, so we can make 1.1.0.4 a release that everyone will be happy with. The masterserver for 1.04 will still be running, but I hope that those who prefer 1.04 will give this new version another try. Have Fun! |
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10 Oct 10, 07:49PM
Post: #2
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RE: 1.1.0.3 Release
I will surely download it as soon as i can! Thanks for your hard work dev team.
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10 Oct 10, 07:52PM
Post: #3
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RE: 1.1.0.3 Release
Amazing!!!!!!!!!!
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10 Oct 10, 08:01PM
Post: #4
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RE: 1.1.0.3 Release
congratulations :)
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10 Oct 10, 08:05PM
Post: #5
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RE: 1.1.0.3 Release
Downloaded and installed.
Hope server owners will update soon. |
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10 Oct 10, 08:09PM
Post: #6
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RE: 1.1.0.3 Release
|NZ| servers should change over when I get home tonight (in the next 12-18 hours)
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10 Oct 10, 08:24PM
Post: #7
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RE: 1.1.0.3 Release
RIP AC
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10 Oct 10, 08:25PM
(This post was last modified: 10 Oct 10 08:44PM by V-Man.)
Post: #8
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RE: 1.1.0.3 Release
:D
Thanks guys! You all rawk! <3 * V-Man runs off to abuse CubePad |
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10 Oct 10, 09:46PM
(This post was last modified: 10 Oct 10 10:08PM by Panda.)
Post: #9
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RE: 1.1.0.3 Release
Great!
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10 Oct 10, 10:39PM
Post: #10
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RE: 1.1.0.3 Release
Weapon balance of Shotty and Sniper pl0x
It's not even funny anymore. Shotty Tanks can eat Snipers for breakfast in every map except maybe shine mid and depot mid. |
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10 Oct 10, 10:49PM
(This post was last modified: 10 Oct 10 10:50PM by Ronald_Reagan.)
Post: #11
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RE: 1.1.0.3 Release
Later when you release the mac packages. |
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10 Oct 10, 11:09PM
Post: #12
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RE: 1.1.0.3 Release
Knife you must be a bad sniper player if you consistently get killed by shotgunners from a distance. I suggest you train more or try other weapons instead of trying to get the weapon balance shifted to your advantage.
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10 Oct 10, 11:13PM
Post: #13
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RE: 1.1.0.3 Release
When installing 1.1.0.3 on a comp with 1.1.0.1 installed it asks you if you want to install in the 1.1.0.1 directory.
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10 Oct 10, 11:17PM
Post: #14
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RE: 1.1.0.3 Release
GJ!
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10 Oct 10, 11:25PM
Post: #15
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RE: 1.1.0.3 Release
That's nonsense Knife, I was playing with the sniper a few minutes ago on 1.1.0.3 and was doing just fine. I find it much hard to kill smg and specially AR players caus of those weapons kickback make them move very fast backwards while shooting at my arse :P The shottys, well not so much, just a little jumping and dancing in front of the guy does the trick. Just a bit of practice in 1.1 will do the trick for ya mate.
So far so good for 1.1.0.3, much faster killing due to weaker armor, gj! |
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10 Oct 10, 11:31PM
Post: #16
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| RE: 1.1.0.3 Release | |||
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11 Oct 10, 12:08AM
Post: #17
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RE: 1.1.0.3 Release
I have no sound on 1.1.0.3 =(
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11 Oct 10, 12:13AM
Post: #18
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RE: 1.1.0.3 Release
(10 Oct 10 11:31PM)makkE Wrote:(10 Oct 10 11:25PM)TheCrema Wrote: I find it much hard to kill smg and specially AR players caus of those weapons kickback make them move very fast backwards while shooting at my arse :PKickbacks have not changed since 0.90. I don't think he was talking about change in kickback, I think he was more or less discussing how it's difficult to kill players using AR whilst the kickback of their weapon makes them go all woop-de-do. On that bombshell; I look forward to playing this! :) |
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11 Oct 10, 12:31AM
Post: #19
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RE: 1.1.0.3 Release
I just wanted to make sure noone thought we might have changed the kickbacks :)
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11 Oct 10, 01:15AM
Post: #20
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RE: 1.1.0.3 Release
I know that, just saying that to me, while playing with sniper, is always harder to kill a dude with an AR or smg due to kickback than a sniper, shotty or carbine player ;)
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11 Oct 10, 02:18AM
(This post was last modified: 11 Oct 10 02:18AM by #M|A#Wolf.)
Post: #21
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RE: 1.1.0.3 Release
Thank you dev team :)
Will be waiting for the mac update, and does this version have a new protocol? |
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11 Oct 10, 02:47AM
Post: #22
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RE: 1.1.0.3 Release
Yes it does. The gameplay did change after all ;)
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11 Oct 10, 02:47AM
Post: #23
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RE: 1.1.0.3 Release
actually, i use those kickbacks as defense while focusing my crosshair at the enemy;
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11 Oct 10, 03:03AM
Post: #24
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RE: 1.1.0.3 Release
You mentioned clockdisplay, what does this do exactly? I removed my settings directory and clean installed 1.1.0.3 but typing the command with either of the three arguments doesn't give me any results.
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11 Oct 10, 03:53AM
(This post was last modified: 11 Oct 10 03:54AM by V-Man.)
Post: #25
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RE: 1.1.0.3 Release
It displays the amount of time in the current game:
clockdisplay 1 shows how much time is left. clockdisplay 2 shows how much time has been spent. The clock is not displayed in the mode when you first start the game (since it is not time-based). |
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11 Oct 10, 06:18AM
(This post was last modified: 11 Oct 10 06:19AM by Ronald_Reagan.)
Post: #26
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RE: 1.1.0.3 Release
Speaking of commands. What are all of the new ones? (commands aka idents)
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11 Oct 10, 06:25AM
Post: #27
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RE: 1.1.0.3 Release
How do i play this game?
[/size][/font] |
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11 Oct 10, 06:28AM
Post: #28
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| RE: 1.1.0.3 Release | |||
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11 Oct 10, 07:17AM
Post: #29
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RE: 1.1.0.3 Release
Bot alarm!
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11 Oct 10, 07:53AM
Post: #30
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RE: 1.1.0.3 Release
(10 Oct 10 07:40PM)makkE Wrote: We are releasing AssaultCube 1.1.0.3 today. thank god for the 2 nade pick up there, that whole 1 nade thing was just silly in 1.1 (yes i know that its not for the rest of the game, :( sad face) |
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