10 Sep 10, 08:32PM
@grenadier
In 0.93 was community smaller, this comparison isn't fair. A&D_Shadow just disappeared from 0.93 server and everybody was asking where he is. And if he moved to 1.0, all other moved too. In 1.00 this personal level isn't so strong. There is more random players.
1. You must count also with rivalry between stef and the rest AC dev team.
2. Stef's servers don't care about custom maps so his argumentation has other motivations. He has blacklists almost for everything.
3. The change balance of the game between 0.93 and 1.0 was incredible too. Everybody was full of complaints but we all moved. I have still in fresh memory that flame wars. And also it was smg and sniper. Nades changed too. The count of changes from 1.0 to 1.1 is similar, they changed again almost everything.
And because many players stick in 1.0 version now, there is need for brute force because there is no A&D_Shadow who would lead them. The principle of the game is still the same.
In 0.93 was community smaller, this comparison isn't fair. A&D_Shadow just disappeared from 0.93 server and everybody was asking where he is. And if he moved to 1.0, all other moved too. In 1.00 this personal level isn't so strong. There is more random players.
1. You must count also with rivalry between stef and the rest AC dev team.
2. Stef's servers don't care about custom maps so his argumentation has other motivations. He has blacklists almost for everything.
3. The change balance of the game between 0.93 and 1.0 was incredible too. Everybody was full of complaints but we all moved. I have still in fresh memory that flame wars. And also it was smg and sniper. Nades changed too. The count of changes from 1.0 to 1.1 is similar, they changed again almost everything.
And because many players stick in 1.0 version now, there is need for brute force because there is no A&D_Shadow who would lead them. The principle of the game is still the same.