Please stop
#1
The intolerance is insufferable. We used to have a guy named "Hitler" play this game all day long, yet I get insta-banned from the only active server... I ASSUME because my name was |KH|Trump. I caused no trouble, I started no shit. I showed up and got banned. This is why we have gone downhill steadily for so long, silly behavior like this. I've been playing this game since 2007, and that's a long time. If you have an issue with me, it's been near about 20 years since I started, and at least a few years since I've done anything to purposely piss someone off, so how about chill tf out? I would rather this simple game not disappear from my life because there's only a few elitist a-holes left. This has been going on for years, and I've been bringing it up for years, yet you guys won't stop until there's nothing left, will you? Nostalgia brought me back. I miss 2009 when we had 1/2 million people playing, and most of the servers were full, now it's 15 or 16 in one server at a time. The game has changed, not for the better, and I have decided to accept that. Just maybe stop banning people for petty reasons, Ok?
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Thanks given by: vonunov
#2
You’ll find some fossil-level posts in this forum about this topic. Stuff so old it looks like it was carved into stone with a laggy mouse. And you know why? Because this game was never made to serve the players.
Look:
  • Counter-Strike 1.6 (2000) – People still play it like it’s the World Cup finals, on servers held together by duct tape and nostalgia.
  • Age of Empires II (1999) – Strategy so sharp it could slice bread. Still has tournaments with folks who take it more seriously than their taxes.
  • Ragnarok Online (2002) – In Brazil, this is basically a religion. Events, drama, in-game weddings—you name it.
  • Vampire: The Masquerade – Bloodlines (2004) – Fans keep it alive with mods, patches, prayers, and possibly deals with Nosferatu.
  • Neverwinter Nights (2002) – Active servers, fresh content, and a community that refuses to let it die.
These games are still going strong, with loyal players and actual fun. Meanwhile, AC took the opposite route. No clans, no community, just a bunch of players who seem like they logged in by accident and stuck around out of pity.
The folks running the masterserver think that managing it means managing the community. Spoiler: it doesn’t. And they’ll be remembered as the ones who managed to ruin something that used to be amazing. Like, “Congrats, you figured out how to mess up pizza.” What a shame.
But I get it — it’s something like: at least someone is doing the job... if I weren’t here, this game would’ve died already. Well, to those people I say: do it right or don’t do it at all. Maybe if you weren’t here, better people would’ve stepped in, and the game could’ve grown instead of ending up where we are now.
And none of that really matters in the end. What they truly want is to feel good exercising the power to ban, block, unban, etc.—judging players for reasons known only to their egos. That’s the reality. It’s been seen and documented here, on Discord, in screenshots, and in the minds of many of us. “I am the king!” — that’s what they need to believe.
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#3
^ Wack take yo. The administration of the masterserver isn't relevant to someone getting banned from a gameserver, and if the AC scene has declined through any fault of the devs/admin then it's news to me as I was under the impression it was an unfortunate organic process of the kind that happens to even the best. Anyway I guess that's what happens when you let the robot write things for you instead of using your own words to say things you actually mean.
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