AssaultCube 1.2.0.2 released!
#1
Yaar, ya scurvy buggers, AssaultCube 1.2.0.2 has released its fury!
This vessel contains several barnacle (bug) fixes, so commandeer it quick to take advantage!

Note, 1.2.0.2's network protocol is not backward compatible to 1.2.0.0 - so please ensure you upgrade your servers too!


Plunder it here:

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#2
Another bugfix release will be out soon enough i hope, also the masterserver system will be renewed later.
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#3
Yayyy.
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#4
thx RK for all ur hard work
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#5
Heard many talk about it but now i get it too.
"Master server is not replying. Get more information at http://masterserver.cubers.net"
Mac OSX 10.6.8
AC 1201

Edit:
1104 and 1200 work fine
Cleared DNS cache, nothing changed
/connect is a no no also
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#6
if the list still loads, ignore it.
also try to clear your DNS cache otherwise
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#7
Cleared DNS cache, same message and empty serverlist.
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#8
Thank you devs!
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#9
i have the same problem.."Master server is not replying. Get more information at http://masterserver.cubers.net"

??
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#10
"Master server is not replying. Get more information at http://masterserver.cubers.net"
Win7
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#11
Any news on the sound bug?
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#12
(05 Nov 13, 11:32PM)Scorpion Wrote: i have the same problem.."Master server is not replying. Get more information at http://masterserver.cubers.net"

??
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#13
same MS not replying thing
1.1 and 1.2.0.0 work fine
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#14
I heard from Jack that the 1201 master server isn't fully functional yet (or being ddosed quite severely)
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#15
Ive used the map CFG converter before Akimbo started repairing itself with nanobot technology ;) , and was inquiring if those maps that were converted will still work with 1.2.0.1 ?

EDIT: I have not installed 1.2.0.1 yet *Murph should try before he asks*, I just dont have a decent connection at the moment.
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#16
(06 Nov 13, 07:51AM)CharlyMurphie Wrote: Ive used the map CFG converter before Akimbo started repairing itself with nanobot technology ;) , and was inquiring if those maps that were converted will still work with 1.2.0.1 ?

EDIT: I have not installed 1.2.0.1 yet *Murph should try before he asks*, I just dont have a decent connection at the moment.

You can use the mapcfg converter on any v1.1 map and it should make it v1.2 compatible, without problems.
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#17
(06 Nov 13, 01:06AM)Nightmare Wrote:
(05 Nov 13, 11:32PM)Scorpion Wrote: i have the same problem.."Master server is not replying. Get more information at http://masterserver.cubers.net"

??
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#18
There's a workaround for the empty serverlist problem.
Open AC, don't try to get the serverlist but use '/connect IP port' to connect to servers.
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#19
(06 Nov 13, 11:44AM)Medusa Wrote: There's a workaround for the empty serverlist problem.
Open AC, don't try to get the serverlist but use '/connect IP port' to connect to servers.

Same thing here, but only when I use Linux.
When I use windows xp, I can connect normally and I don't get the 'MS not replying' message.
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#20
(05 Nov 13, 09:19PM)RandumKiwi Wrote: CRASH TESTING FOR A DEBIAN BASED SYSTEM
---------------------------------------------
If you're on a Debian based system, open a terminal in the AssaultCube folder, then type the following:

sudo apt-get install build-essential clang libsdl1.2-dev libsdl-image1.2-dev zlib1g-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-openssl-dev -y && cd ./source/src && make install

If the crashes still occur, please try this instead (in a terminal, from the AssaultCube folder):
cd source/enet && make distclean && cd ../src && make clean && sed -i 's/-O3/-O1/g' Makefile && sed -i 's/CXX=clang++/# CXX=clang++/g' Makefile && sed -i 's/# override/override/g' Makefile && make install

If either of these fix it, please let us know. OR, if the fault still occurs, please report as much detail about the output and how the crash occured to us.

hi man, me again... well after doing all of it, when I try to run it now this happens:

elcrack@gnulinux:~/AssaultCube_v1.2.0.1$ sh assaultcube.shUsing home directory: /home/elcrack/.assaultcube_v1.2
init: sdl
init: net
init: world
init: video: sdl
init: video: mode
init: video: misc
init: gl
Renderer: GeForce 8400GS/PCIe/SSE2 (NVIDIA Corporation)
Driver: 3.3.0 NVIDIA 304.88
init: console
init: sound
Audio devices:
Sound: OpenAL Soft / OpenAL Soft (OpenAL Community)
Driver: 1.1 ALSOFT 1.14
init: cfg
init: models
init: curl
init: docs
init: localconnect
read map packages/maps/official/ac_urban.cgz rev 3 (14 milliseconds)
Urban district - By Archangel and RandumKiwi
loaded textures (202 milliseconds)
loaded mapmodels (185 milliseconds)
loaded mapsounds (249 milliseconds)
game mode is "TDM"
init: mainloop
Welcome to AssaultCube
Developed by'Rabid Viper Productions'

Use the below menu to change some necessary settings...

Further help & information can be found in your README which is inside your AssaultCube directory.
*** longjmp causes uninitialized stack frame ***: /home/elcrack/AssaultCube_v1.2.0.1/bin_unix/native_client terminated
======= Backtrace: =========
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__fortify_fail+0x50)[0xb71ed3c0]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(+0xea32a)[0xb71ed32a]
/usr/lib/i386-linux-gnu/libcurl.so.4(+0x90f5)[0xb739e0f5]
/usr/lib/i386-linux-gnu/libxcb.so.1(+0x97b0)[0xb70e87b0]
[0x1]
======= Memory map: ========
08048000-08189000 r-xp 00000000 08:06 525718     /home/elcrack/AssaultCube_v1.2.0.1/bin_unix/native_client
08189000-0818c000 rw-p 00141000 08:06 525718     /home/elcrack/AssaultCube_v1.2.0.1/bin_unix/native_client
0818c000-081ba000 rw-p 00000000 00:00 0
08972000-0cb5b000 rw-p 00000000 00:00 0          [heap]
a8764000-a88e5000 rw-p 00000000 00:00 0
a89a6000-a89b0000 r-xp 00000000 08:05 654591     /lib/i386-linux-gnu/i686/cmov/libnss_files-2.13.so
a89b0000-a89b1000 r--p 00009000 08:05 654591     /lib/i386-linux-gnu/i686/cmov/libnss_files-2.13.so
a89b1000-a89b2000 rw-p 0000a000 08:05 654591     /lib/i386-linux-gnu/i686/cmov/libnss_files-2.13.so
a89c7000-a89c8000 rw-p 00000000 00:00 0
a89c8000-a89c9000 ---p 00000000 00:00 0
a89c9000-a96db000 rw-p 00000000 00:00 0
a97dc000-a985d000 rw-p 00000000 00:00 0
a9e88000-a9f25000 rw-p 00000000 00:00 0
aa3aa000-aa7aa000 rw-s 2a9b9000 00:05 5853       /dev/nvidia0
ab9fb000-abdfb000 rw-s 2afae000 00:05 5853       /dev/nvidia0
ac0a6000-ac1fe000 rw-p 00000000 00:00 0
ac400000-ac800000 rw-s 3215a000 00:05 5853       /dev/nvidia0
acae3000-acb63000 rw-s 18dc0000 00:05 5853       /dev/nvidia0
ad129000-ad400000 rw-p 00000000 00:00 0
ad400000-ad421000 rw-p 00000000 00:00 0
ad421000-ad500000 ---p 00000000 00:00 0
ad518000-ad519000 ---p 00000000 00:00 0
ad519000-add19000 rw-p 00000000 00:00 0
add19000-b1d1a000 rw-s 00000000 00:11 1743790    /run/shm/pulse-shm-2094669456
b1d1a000-b1d1b000 ---p 00000000 00:00 0
b1d1b000-b251b000 rw-p 00000000 00:00 0
b2659000-b26dd000 rw-p 00000000 00:00 0
b2b09000-b2bdf000 rw-p 00000000 00:00 0
b2bdf000-b2ddf000 rw-s 2b3f3000 00:05 5853       /dev/nvidia0
b2ef6000-b2fa1000 rw-p 00000000 00:00 0
b31a3000-b33a3000 rw-s 30dc3000 00:05 5853       /dev/nvidia0
b33a3000-b34a3000 rw-s 2aa6e000 00:05 5853       /dev/nvidia0
b34a3000-b34a4000 rw-s fdc14000 00:05 5853       /dev/nvidia0
b34a4000-b34e4000 rw-s 2aeaf000 00:05 5853       /dev/nvidia0
b34e4000-b3504000 rw-s 31f85000 00:05 5853       /dev/nvidia0
b3504000-b3544000 rw-s 32151000 00:05 5853       /dev/nvidia0
b3544000-b35da000 rw-p 00000000 00:00 0
b3697000-b3718000 rw-p 00000000 00:00 0
b3718000-b376f000 rw-p 00000000 00:00 0
b3774000-b377e000 r--p 00000000 08:05 12143      /usr/share/locale/es/LC_MESSAGES/pulseaudio.mo
b377e000-b3782000 rw-s 31d48000 00:05 5853       /dev/nvidia0
b37a2000-b37bf000 rw-s 34a38000 00:05 5853       /dev/nvidia0
b37f7000-b37fb000 r-xp 00000000 08:05 654645     /lib/i386-linux-gnu/i686/cmov/libnss_dns-2.13.so
b37fb000-b37fc000 r--p 00004000 08:05 654645     /lib/i386-linux-gnu/i686/cmov/libnss_dns-2.13.so
b37fc000-b37fd000 rw-p 00005000 08:05 654645     /lib/i386-linux-gnu/i686/cmov/libnss_dns-2.13.so
b3812000-b3814000 r-xp 00000000 08:05 654789     /lib/libnss_mdns4_minimal.so.2
b3814000-b3815000 rw-p 00001000 08:05 654789     /lib/libnss_mdns4_minimal.so.2
b3815000-b381e000 r-xp 00000000 08:05 1183555    /usr/lib/i386-linux-gnu/libXcursor.so.1.0.2
b381e000-b381f000 rw-p 00009000 08:05 1183555    /usr/lib/i386-linux-gnu/libXcursor.so.1.0.2
b381f000-b3826000 r--s 00000000 08:05 1178138    /usr/lib/i386-linux-gnu/gconv/gconv-modules.cache
b3826000-b3828000 rw-p 00000000 00:00 0
b382e000-b382f000 rw-s c000b000 00:05 5853       /dev/nvidia0
b382f000-b3830000 rw-s 2b3ef000 00:05 5853       /dev/nvidia0
b3830000-b3834000 rw-s 2aa63000 00:05 5853       /dev/nvidia0
b3834000-b3835000 ---p 00000000 00:00 0
b3835000-b4035000 rw-p 00000000 00:00 0
b4035000-b41ac000 r--p 00000000 08:05 1180532    /usr/lib/locale/locale-archive
b41ac000-b44b5000 rw-p 00000000 00:00 0
b44b5000-b461b000 r-xp 00000000 08:05 1183479    /usr/lib/i386-linux-gnu/libvorbisenc.so.2.0.8
b461b000-b462c000 r--p 00165000 08:05 1183479    /usr/lib/i386-linux-gnu/libvorbisenc.so.2.0.8
b462c000-b462d000 rw-p 00176000 08:05 1183479    /usr/lib/i386-linux-gnu/libvorbisenc.so.2.0.8
b462d000-b467b000 r-xp 00000000 08:05 1182646    /usr/lib/i386-linux-gnu/libFLAC.so.8.2.0
b467b000-b467c000 r--p 0004d000 08:05 1182646    /usr/lib/i386-linux-gnu/libFLAC.so.8.2.0
b467c000-b467d000 rw-p 0004e000 08:05 1182646    /usr/lib/i386-linux-gnu/libFLAC.so.8.2.0
b467d000-b4690000 r-xp 00000000 08:05 654644     /lib/i386-linux-gnu/i686/cmov/libnsl-2.13.so
b4690000-b4691000 r--p 00012000 08:05 654644     /lib/i386-linux-gnu/i686/cmov/libnsl-2.13.so
b4691000-b4692000 rw-p 00013000 08:05 654644     /lib/i386-linux-gnu/i686/cmov/libnsl-2.13.so
b4692000-b4694000 rw-p 00000000 00:00 0
b4694000-b46a2000 r-xp 00000000 08:05 1181508    /usr/lib/i386-linux-gnu/libXi.so.6.1.0
b46a2000-b46a3000 rw-p 0000e000 08:05 1181508    /usr/lib/i386-linux-gnu/libXi.so.6.1.0
b46a3000-b46a7000 r-xp 00000000 08:05 654712     /lib/i386-linux-gnu/libuuid.so.1.3.0
b46a7000-b46a8000 r--p 00003000 08:05 654712     /lib/i386-linux-gnu/libuuid.so.1.3.0
b46a8000-b46a9000 rw-p 00004000 08:05 654712     /lib/i386-linux-gnu/libuuid.so.1.3.0
b46a9000-b46aa000 rw-p 00000000 00:00 0
b46aa000-b46ba000 r-xp 00000000 08:05 1183266    /usr/lib/i386-linux-gnu/libp11-kit.so.0.0.0
b46ba000-b46bb000 r--p 00010000 08:05 1183266    /usr/lib/i386-linux-gnu/libp11-kit.so.0.0.0
b46bb000-b46bc000 rw-p 00011000 08:05 1183266    /usr/lib/i386-linux-gnu/libp11-kit.so.0.0.0
b46bc000-b46cc000 r-xp 00000000 08:05 1183399    /usr/lib/i386-linux-gnu/libtasn1.so.3.1.16
b46cc000-b46cd000 r--p 0000f000 08:05 1183399    /usr/lib/i386-linux-gnu/libtasn1.so.3.1.16
b46cd000-b46ce000 rw-p 00010000 08:05 1183399    /usr/lib/i386-linux-gnu/libtasn1.so.3.1.16
b46ce000-b46d1000 r-xp 00000000 08:05 654616     /lib/i386-linux-gnu/libgpg-error.so.0.8.0
b46d1000-b46d2000 rw-p 00002000 08:05 654616     /lib/i386-linux-gnu/libgpg-error.so.0.8.0
b46d2000-b46d6000 r-xp 00000000 08:05 654578     /lib/i386-linux-gnu/libattr.so.1.1.0
b46d6000-b46d7000 r--p 00003000 08:05 654578     /lib/i386-linux-gnu/libattr.so.1.1.0
b46d7000-b46d8000 rw-p 00004000 08:05 654578     /lib/i386-linux-gnu/libattr.so.1.1.0stacktrace:
/home/elcrack/AssaultCube_v1.2.0.1/bin_unix/native_client(_ZN12signalbinder11stackdumperEi+0x26) [0x812ae24]
[0xb7763400]
[0xb7763430]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(gsignal+0x51) [0xb712d941]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(abort+0x182) [0xb7130d72]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(+0x66e15) [0xb7169e15]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__fortify_fail+0x50) [0xb71ed3c0]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(+0xea32a) [0xb71ed32a]
/usr/lib/i386-linux-gnu/libcurl.so.4(+0x90f5) [0xb739e0f5]
/usr/lib/i386-linux-gnu/libxcb.so.1(+0x97b0) [0xb70e87b0]
[0x1]
1. us.ac-akimbo.net (432 ms)
2. de.ac-akimbo.net (15323 ms)
3. packages.ac-akimbo.net (did not reply)
The game got closed but in terminal it just hang it there blinking after the "3."

it is getting me nuuuuuts!! xD

After crashes You can see it working on backgreound:
[Image: assaultcrash.jpg]
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#21
(06 Nov 13, 11:44AM)Medusa Wrote: There's a workaround for the empty serverlist problem.
Open AC, don't try to get the serverlist but use '/connect IP port' to connect to servers.

what about config/servers_tmp.cfg ? does this file exist ?
is it empty or full ?
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#22
I have 122 servers in config/servers_tmp.cfg, idk if it has anything to do with it but last line in config/servers_tmp.cfg is "current_version 1104"
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#23
(06 Nov 13, 08:19PM)Luc@s Wrote:
(06 Nov 13, 11:44AM)Medusa Wrote: There's a workaround for the empty serverlist problem.
Open AC, don't try to get the serverlist but use '/connect IP port' to connect to servers.

what about config/servers_tmp.cfg ? does this file exist ?
is it empty or full ?

It exists and is full.

Edit: it has wrong encoding, it isn't UTF.
Edit 2: the mark in the last line isn't "UTF"
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#24
Its a joke right ...? omg ...
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#25
Noticing bugs in edit mode when selecting new map models.
They wont appear.
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#26
(06 Nov 13, 11:05PM)MykeGregory Wrote: Noticing bugs in edit mode when selecting new map models.
They wont appear.

Have you checked your map cfg
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#27
(06 Nov 13, 11:26PM)Ronald_Reagan Wrote:
(06 Nov 13, 11:05PM)MykeGregory Wrote: Noticing bugs in edit mode when selecting new map models.
They wont appear.

Have you checked your map cfg

Indeed.
For everybody out there, a lot of the new mapmodels added in v1.2 need to be uncomment first (delete the two slashes // at the front of the line) or they won't show up.
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#28
(06 Nov 13, 01:44PM)eldelantero Wrote: ... crash on Linux system...

Lucas, or another code will need to look into this... it doesn't look like a compiler issue and you've now just tested it with 2 different compilers too (g++ and clang)!
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#29
downloaded (mac version running on 10.6.8)
the help file is empty

I can't access to menu
if I press ESC (which usually was giving me the menu)
it gives me a never seen before answer

unknown command:watchingtutorial
(from console or builtin)

EDIT: deleted everything from library. Reinstalled and now it works. There was somewhere a conflict, clearly. Anyhow I guess that whoever install it without trashing the previous release (12.0.0) would/should experience same problem.

Of course I cannot connect to MS has all the others.
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#30
(07 Nov 13, 09:14AM)ketar Wrote: ...
I can't access to menu
if I press ESC (which ususally was giving me the menu)
it gives me a never seen answer

unknown command:watchingtutorial
(from console or builtin)

EDIT: delated everything from library. Reinstalled and now it works. There was somewhere a conflict, clearly. Anyhow I guess that whoever install it without trashing the previous release (12.0.0) would/should experience same problem.

Of course I cannot connect to MS has all the others.

Had the same problem but forgot about it, deleting assaultcube_1.2 in 'Library/Application Support' fixed it.
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