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Threads: 4
Joined: Jun 2015
during the game I don't know why the client closes
/home/funtoo/AC/bin_unix/native_client() [0x4c3e1b]
/lib64/libc.so.6(+0x332d0) [0x7f6cacdef2d0]
/home/funtoo/AC/bin_unix/native_client() [0x481710]
/home/funtoo/AC/bin_unix/native_client() [0x47df54]
/home/funtoo/AC/bin_unix/native_client() [0x47d44d]
/home/funtoo/AC/bin_unix/native_client() [0x47ae46]
/home/funtoo/AC/bin_unix/native_client() [0x4764dd]
/home/funtoo/AC/bin_unix/native_client() [0x476905]
/home/funtoo/AC/bin_unix/native_client() [0x4b59cf]
/home/funtoo/AC/bin_unix/native_client() [0x46c1d8]
/home/funtoo/AC/bin_unix/native_client() [0x45065c]
/lib64/libc.so.6(__libc_start_main+0xf0) [0x7f6cacddb7a0]
/home/funtoo/AC/bin_unix/native_client() [0x40eb6e]
AssaultCube error (11) (Connection timed out)
OpenAL Error (A004): invalid operation, line 359
AL lib: (EE) alc_cleanup: 1 device not closed
funtoo OS
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Joined: Apr 2014
since you're using self-compiled binaries: would you mind trying the latest master revision? (from github, master branch)
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09 Mar 16, 01:48PM
(This post was last modified: 09 Mar 16, 01:57PM by vahe․space.)
(09 Mar 16, 11:38AM)stef Wrote: since you're using self-compiled binaries: would you mind trying the latest master revision? (from github, master branch)
can help I found a little detail
all this happens only because of the costume cards ,if the official maps are all right,if the card is not official then the client closes
new error
https://bpaste.net/show/72c67edb8fe6
I'm willing to try everything if I say
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which map is giving you errors?
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(09 Mar 16, 06:54PM)stef Wrote: which map is giving you errors?
I can't exactly fix,as the game closes instantly and I don't even remember the map))
I downloaded the AC-master did compile the same problem ,I think the problem with the library,how to check if all libraries are correctly working and what is not installed?
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10 Mar 16, 05:23PM
(This post was last modified: 10 Mar 16, 05:24PM by vahe․space.)
no,I was wrong and the official maps of the problem too :(
/home/funtoo/AC/bin_unix/native_client() [0x4c3e1b]
/lib64/libc.so.6(+0x332d0) [0x7fd5ed3042d0]
/home/funtoo/AC/bin_unix/native_client() [0x481670]
/home/funtoo/AC/bin_unix/native_client() [0x47df54]
/home/funtoo/AC/bin_unix/native_client() [0x47d44d]
/home/funtoo/AC/bin_unix/native_client() [0x47ae46]
/home/funtoo/AC/bin_unix/native_client() [0x4764dd]
/home/funtoo/AC/bin_unix/native_client() [0x476905]
/home/funtoo/AC/bin_unix/native_client() [0x4b59cf]
/home/funtoo/AC/bin_unix/native_client() [0x46c1d8]
/home/funtoo/AC/bin_unix/native_client() [0x45065c]
/lib64/libc.so.6(__libc_start_main+0xf0) [0x7fd5ed2f07a0]
/home/funtoo/AC/bin_unix/native_client() [0x40eb6e]
AssaultCube error (11) (Connection timed out)
OpenAL Error (A004): invalid operation, line 359
OpenAL Error (A004): invalid operation, line 359
AL lib: (EE) alc_cleanup: 1 device not closed
Posts: 272
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(09 Mar 16, 01:48PM)vahe․space Wrote: https://bpaste.net/show/72c67edb8fe6
This one is crashing on vension by fundog, and your giving us log from ac/next not ac/master
check your client and try again
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11 Mar 16, 12:46AM
(This post was last modified: 11 Mar 16, 12:48AM by vector.)
hmm simple fix really......... but why bother as the game is being upgraded anyway.
If i remember correctly reinstall libs perl.
Ac has issues with this..............or whatever...........but it works for me
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11 Mar 16, 05:12AM
(This post was last modified: 11 Mar 16, 05:13AM by vahe․space.)
exactly because of this)) thank you)
(11 Mar 16, 12:46AM)vector Wrote: hmm simple fix really......... but why bother as the game is being upgraded anyway.
If i remember correctly reinstall libs perl.
Ac has issues with this..............or whatever...........but it works for me
I downloaded the official client again and it worked) the problem was that I used the dev client which is not released yet,but there is a very good update,I hope soon will be released :)
thanks to all but I wanted to clarify if it is possible what libraries can be the problem ? I have
SDL
SDL_image
zlib
libogg
libvorbis
OpenAL Soft
can't install libcurl ,but you said there might be a problem in the perl libraries. what?
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11 Mar 16, 01:54PM
(This post was last modified: 11 Mar 16, 01:55PM by stef.)
pls compile the client in debug mode, so the crash message gets a little bit more verbose: (in source/src) "make ACDEBUG=yes install"
Using the dev version is no reason for crashes on official maps. If you can't get libcurl installed, use branch "next" - it doesn't require libcurl anymore. (Don't play competitions with "next", though. Also, coopedit is broken in "next". Testing and playing pubs should be fine.)
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(11 Mar 16, 01:54PM)stef Wrote: pls compile the client in debug mode, so the crash message gets a little bit more verbose: (in source/src) "make ACDEBUG=yes install"
Using the dev version is no reason for crashes on official maps. If you can't get libcurl installed, use branch "next" - it doesn't require libcurl anymore. (Don't play competitions with "next", though. Also, coopedit is broken in "next". Testing and playing pubs should be fine.)
thank you helped)
make ACDEBUG=yes install