What net libraries does AC use?
#1
I'm interested in programming a very small game in C++, and I really like the way that AC is made. I'm also looking for cross-platform compatibility (which AC has). So I was wondering what libraries were used. I saw in the source-code that Enet is used, but that was the only one I recognized (it could very well be that it's the only one used).

My purpose for this is to create a small 'game/chat-room' using Irrlicht, but from what I've seen Irrlicht does not have any networking incorporated into the library. So I went looking around a bit, and then remembered this game and how I liked its network setup.

As I said, I have looked at the code on github (https://github.com/AssaultCube/AC) but since I'm not too familiar with C++ I wasn't sure if I had found all the libraries or not (I was looking in the 'source/' directory, where I found the 'enet/' directory). Anything I missed?
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#2
$ readelf -d /usr/bin/ac_client | grep NEEDED
0x0000000000000001 (NEEDED)             Shared library: [libX11.so.6]
0x0000000000000001 (NEEDED)             Shared library: [libSDL-1.2.so.0]
0x0000000000000001 (NEEDED)             Shared library: [libpthread.so.0]
0x0000000000000001 (NEEDED)             Shared library: [libSDL_image-1.2.so.0]
0x0000000000000001 (NEEDED)             Shared library: [libz.so.1]
0x0000000000000001 (NEEDED)             Shared library: [libGL.so.1]
0x0000000000000001 (NEEDED)             Shared library: [libopenal.so.1]
0x0000000000000001 (NEEDED)             Shared library: [libvorbisfile.so.3]
0x0000000000000001 (NEEDED)             Shared library: [libcurl.so.4]
0x0000000000000001 (NEEDED)             Shared library: [libstdc++.so.6]
0x0000000000000001 (NEEDED)             Shared library: [libm.so.6]
0x0000000000000001 (NEEDED)             Shared library: [libgcc_s.so.1]
0x0000000000000001 (NEEDED)             Shared library: [libc.so.6]
enet is included in the binary.
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#3
Thanks a ton! I didn't know about that command :D, I learn something new every day.
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