14 Apr 15, 11:50PM
Normalmap is possible in some new futures AssaultCube?
Well, normalmap will increase the quality texture, will add more depth in texture.
-> I think is really hard to do the C++ of this, ...but worth being.
will not more do shadows and shines in textures, the normalmap will auto render the texture.
.... that branch "http://ac-akimbo.net/archive/index.php?thread-1051-1.html" ..it is one step to normalmap, because he need one focus of light (lights of sun or a lamp)
Well, what you're think about it?
Thats the normalmap in GTA San Andreas (a mod) ... The GTA:SA default dont have normalmap.
Well, normalmap will increase the quality texture, will add more depth in texture.
-> I think is really hard to do the C++ of this, ...but worth being.
will not more do shadows and shines in textures, the normalmap will auto render the texture.
.... that branch "http://ac-akimbo.net/archive/index.php?thread-1051-1.html" ..it is one step to normalmap, because he need one focus of light (lights of sun or a lamp)
Well, what you're think about it?
Thats the normalmap in GTA San Andreas (a mod) ... The GTA:SA default dont have normalmap.