12 Apr 14, 04:31AM
So I see a lot of people complaining about autoteam being uneven. So I'm here to ask, how would you LIKE autoteam to act? What are even teams to you?
Autoteam
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12 Apr 14, 04:31AM
So I see a lot of people complaining about autoteam being uneven. So I'm here to ask, how would you LIKE autoteam to act? What are even teams to you?
12 Apr 14, 05:35AM
It's more of a problem with it changing the teams at a bad time i.e. 100 hp and armour about to take the opponent's flag. Also, if one team has good teamwork, it just switches things around and undoes all that work by evening out the flags.
12 Apr 14, 07:26AM
It's not that it's uneven, it's that it ruins teamwork and puts off new players. Even if the teams are even, the system will still swap players to even up flags, which makes zero sense.
I'd like for it to not exist at all.
12 Apr 14, 07:35AM
I do agree with this as it does get a little annoying, but can't the server owners disable autoteam?
12 Apr 14, 07:35AM
I'd like to see if the server itself can call votes (that only pass with majority vote of course) automatically for such occurrences in lieu of automatic team disruption.
12 Apr 14, 01:15PM
(23 Jun 13, 05:15PM)ExodusS Wrote: About autoteam:
12 Apr 14, 06:45PM
@Orynge, I don't think it's possible to fix that. Because no matter when you try to autoteam, someone will always be unhappy.
@Cactus: I think autoteam IS meant to balance flags and not kills. I think this should be /one/ goal of autoteam. There can be even kills, but one flag is camping while the other team is trying to get flags. I've seen this before and it's annoying. @Versace: not sure @Felix-The-Ghost: That's a good idea. @ExodusS: Some things are easier to do as humans than as a computer.
Damn i was bad with shotty in that game exo took as an example
13 Apr 14, 09:29AM
13 Apr 14, 03:54PM
13 Apr 14, 08:34PM
(13 Apr 14, 09:29AM)ExodusS Wrote:(12 Apr 14, 06:45PM)Mousikos Wrote: @ExodusS: Some things are easier to do as humans than as a computer. Well the one thing that has always bothered me about letting players shuffleteams is there's always this guy who no matter how even the teams are, insists on shuffling if he is losing.
13 Apr 14, 09:19PM
13 Apr 14, 09:52PM
(13 Apr 14, 09:19PM)ExodusS Wrote:(13 Apr 14, 08:34PM)Mousikos Wrote: Well the one thing that has always bothered me about letting players shuffleteams is there's always this guy who no matter how even the teams are, insists on shuffling if he is losing. Well one of them is winning duh
13 Apr 14, 11:15PM
Problem is, there's actually people who would rather shuffle than having his kdr getting wrecked for the sake of a balanced game.
Personally, I'd get rid of the whole shuffle team thingy and just allow admins to play around with /forceteam cn instead. Else just let random players use that command and admins both forceteam and shuffleteam if they find there's the need to do so. You will find gaps on this though, such as crappy admins or not being able to shuffle when there's a real unbalanced game and no admin is there to sort things out. Still, if you really care, you should be the first to take the bullet and jump to the other team if that makes things better, in case no one else wants forceteam himself.
14 Apr 14, 12:16AM
14 Apr 14, 01:53AM
(13 Apr 14, 11:15PM)Stranz Wrote: Still, if you really care, you should be the first to take the bullet and jump to the other team if that makes things better, in case no one else wants forceteam himself. You make it sound like a bad thing? I change teams often in pubs as I end up facing a bunch of people who may not play very often. I would rather face a challenge then score 100000 flags. Fuck KDR, mine is never good anyway haha.
14 Apr 14, 05:02AM
(This post was last modified: 14 Apr 14, 05:03AM by Felix-The-Ghost.)
I actually had no idea the forceteam death counted against you. Perhaps it should queue up the switch for the next time you die?
E.G. "Vote passed, player will be switched on next death" And remember the player if they try to disconnect and reconnect that the other team needs them.
15 Apr 14, 09:24PM
Just like Felix said: you must go to the other team when you're dead.
15 Apr 14, 11:16PM
Okay, so say there are two people on CLA that are 52-2 and just don't die and one of them should be forced to RSVF. Then what?
15 Apr 14, 11:38PM
On death or a minute passes with an on-screen timer for the person to switch.
16 Apr 14, 04:01AM
....on screen timer? That seems... intrusive
16 Apr 14, 06:13AM
16 Apr 14, 07:54AM
(This post was last modified: 16 Apr 14, 07:55AM by Felix-The-Ghost.)
The timer would only be on the persons to switch screen, and only appear when there is like ten seconds left (assuming they live that long)
Vote Passed: Player x will be switched to the enemy team Internal timer set for x seconds Player is switched immediately when they die or disconnect and reconnect If still alive and timer has x seconds left, display "Switching teams in x..." |
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