How to use Custom Mapmodels?
#1
Hello guys,

its me again. Im trying to edit a new map and thatfor i downloaded some Mapmodels from Aikimbo. If i try to place them to my map with /mapmodel 0 0 0 0 "mapmodelname" it doesnt work D:
I saved the files in /packages/models/mapmodels/ so it should work :/

Thanks for the help ;)

Chill
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#2
Make sure the location of your model and all the spelling is correct on your map cfg , that it is not commented (with no // in front of the model's line) and that you have the model's number right.
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#3
Ok surry for my no-knowing^^ ... but what u mean with the map cfg ?
And how to find out the number of the mapmodel?
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#4
"mapmodel 0 0 0 0 "mapmodelname"" should not be typed in game but written into yourmap config file.

http://assault.cubers.net/docs/mapediting5.html
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#5
mapmodels are called from cfgs

Go to config folder and open

default_map_settings.cfg

(in notepad)

There you uncomment (remove //) the extra stuff that you need
and then you save this as a NEW cfg with the name of your map and you put it in the same folder where your map is.

so example

/maps/mapname.cfg
/maps/mapname.cgz

If you want custom 3d models or more custom textures go to:
http://ac-akimbo.net/showthread.php?tid=147
http://ac-akimbo.net/showthread.php?tid=106

and add them to your maps cfg in new lines

like this

if up there on akimbo it says

packages/models/mapmodels/dcp/halfdoor

you will add

mapmodel 0 0 0 0 "dcp/halfdoor"

But first find that model or texture on akimbo and download it so you have it ready in
EXAMPLE: packages/models/mapmodels/dcp/halfdoor

(so you can actually see it in your map while editing)

Hope this covers some stuff about the complicated subject of making maps in ac:D
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#6
Thank u guys for your help, it works now^^
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#7
great :) don't hesitate to post a beta version of your map on akimbo when it's almost ready : http://ac-akimbo.net/forumdisplay.php?fid=19

you will get feedbacks / suggestions.
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