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hi,
The command :
onHit actor target damage gun gib
I want making a script who work when i do a gibs .
The probleme is the order of argument
onhit (findcn $curname) target damage (curweapon) 0 = [echo gib ]
What can i replace target and damage
I want the script work according any target and any damage .
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Posts: 116
Threads: 10
Joined: Jun 2011
(08 Dec 12, 11:59AM)MykeGregory Wrote: Could you use /onkill?
http://assault.cubers.net/docs/reference...ier_onKill
Onkill is better because you delete the argument "damage" but the problem is the same for target
onKill actor target gun gib
onkill (findcn $curname) target (curweapon) 0 = [echo gib ]
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(08 Dec 12, 12:29PM)888 Wrote: (08 Dec 12, 11:59AM)MykeGregory Wrote: Could you use /onkill?
http://assault.cubers.net/docs/reference...ier_onKill
Onkill is better because you delete the argument "damage" but the problem is the same for target
onKill actor target gun gib
onkill (findcn $curname) target (curweapon) 0 = [echo gib ]
I think you misunderstood the way onKill, onHit and such aliases work.
When someone is killed, onKill is automatically called by the game and given a few parameters.
You just have to define onKill, like any other alias. Eg :
onKill = [ echo (player $arg1 name) killed (player $arg2 name), gib $arg3 ]
Will display : 888 killed unarmed, gib 1
every time you gib unarmed.
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08 Dec 12, 01:47PM
(This post was last modified: 08 Dec 12, 02:17PM by 888.)
No ,no .
You don't understand my problem .
Onkill = [echo died ]
This script write "died" when any player die .
onKill (findcn $curname) = [echo died ]
this script write "died" when i kill a player .The script work .
It's the same things that :
onKill = [ if (= ($arg1) (findcn $curname)) [ echo died] ]
The advantage of first script is who avoid to do condition (if)
Now i want to make a script who write gibs when i kill a player in gibs .
I could make a script like this
onKill = [ if (= ($arg1) (findcn $curname)) [ if ($arg3)[echo gibs] [echo no gibs] ] []]
or
onKill (findcn $curname) = [ if ($arg3)[echo gibs] [echo no gibs] ]
I think he exist a techiq for the same things without the condition (if)
onkill (findcn $curname) target (curweapon) 0 = [echo gib ]
The problem is argument target .
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(08 Dec 12, 01:47PM)888 Wrote: onKill (findcn $curname) = [echo died ]
this script write "died" when i kill a player .The script work .
Are you sure this script actually works ?
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08 Dec 12, 03:58PM
(This post was last modified: 08 Dec 12, 03:59PM by 888.)
The script dont work
i dont understand ,it work this morning .
I am confused
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(08 Dec 12, 03:58PM)888 Wrote: The script dont work
i dont understand ,it work this morning .
I am confused
if you want to simplify the code, you can use separate aliases :
[code=cubescript]
onKill = [ if (= $arg4 1) [ onGib $arg1 $arg2 $arg3 $arg4; ]
if (= $arg1 (player1 cn)) [ onOwnKill; $arg1 $arg2 $arg3 $arg4; ]]
onGib = [ ... ]
onOwnKill = [ ... ]
[/code]