Aerosol eSports would like to to present you an experimental concept for a gaming league in AssaultCube that we would like to try for this year at least. This concept is somewhat based on the successful ideas Sauerleague PSL that ran for several years.
It's not the same system, luckily, as I didn't like everything about the PSL.
Our competition is called:
Ultimate Cubers Championship (UCC).
It's not the same system, luckily, as I didn't like everything about the PSL.
Our competition is called:
Ultimate Cubers Championship (UCC).
An explination of how the Championship will be run:
Concept:
UCC exists out of a regular season, post-season (World Finals) and the ultimate title fight between the 2 best
in the overall season.
Regular Season
Start: September
Ends: April
1 Team Tournament is organized each month. You earn points toward your team's ranking.
1 Duel Tournament organized each month. You earn points toward your personal ranking.
There will be 3 Different Game modes to be champion in.
Team modes: TDM / TOSOK / CTF
Duel modes: DM / OSOK / LSS
There are 2 Rankings:
- Normal Season ranking
- Ranking for each game mode (Only used to decide qualifiers World Final)
The Post Season (World Finals)
Starts: July
Ends: August
This season will earn Double Points regular season Ranking
Teams:
Each above game mode has its own World Final.
Best 4 teams in the specific game mode ranking will be qualified to play in the world final of that game specific mode.
Duelers:
Each above game mode has its own World Final.Best 8 players in the specific game mode ranking are qualified for playing in the world final for that game mode.
Ultimate Cubers Championship Title Fights
Teams:
Best 2 teams in overall season rankings play versus each other in a Best-of-3 match to discover the Champion.
Duelers:
Best 2 players in overall season rankings play versus each other in a Best-of-3 match to discover the Champion
You can find the UCC website at: http://ucc.aerosol-esports.org/