Scripters Needed
#1
I need 2 scripts that would be totally awesome but the ones on here don't do shit.

A quick-knife script
When I hit [F] it pulls out my knife and attacks as long as I hold [F].
When I release [F] it goes back to my weapon I was using.

A quick-nade script
When I hit [Mouse3] it draws my grenade and pulls the pin
When I release [Mouse3] it throws the grenade and goes back to my weapon I was using.
(If I have no grenades, it pops up the message "No Grenades Remaining!" in the bottom, like when you capture)

It would be a HUGE help if someone could do this!
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#2
Quick-Knife: This can't be done via scripting - weapon actions (attack, change) need to be user-driven - this means they only work if you're actively pressing a key!
Quick-Nade (on Mouse3):
bind MOUSE3 [ if (> (magcontent 8) 0) quicknadethrow [ echo "you have no grenades at this point in time" ] ]
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#3
"A quick-nade script"
you don't need a script for this. go-to input settings menu, and change the key for "Special Action" -worked for me

"When I hit [F] it pulls out my knife and attacks as long as I hold [F]"
so you want an autofire macro
-Nice Try lmao
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#4
No. AC does not have "automatic weapon fire" scripts. BECAUSE MOST THE WEAPONS ARE NOT AUTOMATIC.
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