My best k/d yet.
#31
(13 Mar 12, 05:27PM)jockskratos Wrote: Assaultcube is not a game designed for teamwork

Let go of the shift key.
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#32
(13 Mar 12, 01:43AM)Waffles Wrote: my suggestion was to not just play them, but play them well. If you explore the competitive scene of ac you might just find that teamwork and matches far outstrip the fun possibilities of an egocentric approach to the game.

Likewise there are other people who if they would explore the purely for fun scene of ac they may find that using completely different skills and solving puzzles far outstrips the fun possibilities of a "map is massively popular, therefore it must suck" approach to the game.
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#33
It's always fun to be competitive, but it's funnier to try and fail to complete a GEMA
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