Posts: 31
Threads: 10
Joined: Jan 2012
Thanks: 0
Given 0 thank(s) in 0 post(s)
Hey I'm new to assaultcube and I'm just going to say it... how do u make stairs? I know you can use geometry with mapping but I'm talking about the wire stairs located in the mapmodels sections but when I make some stairs, they have no physics and I've tried clips and ladders but seriously how do you guys apply the physics to the steps sdo you can climb them? I have searched EVERYWHERE.
Thanks again, A-Dog ;)
Posts: 153
Threads: 3
Joined: Jul 2010
Thanks: 0
Given 0 thank(s) in 0 post(s)
11 Jan 12, 12:45AM
(This post was last modified: 11 Jan 12, 01:01AM by MCS.)
/newent clips W X Y Z
Replace W with the elevation from the ground of the clip.
Replace X with the length of the clip
Replace Y with the width of the clip
Replace Z with the height of the clip
use 1 for every stair
Posts: 3,780
Threads: 33
Joined: Jun 2010
Thanks: 0
Given 7 thank(s) in 6 post(s)
11 Jan 12, 02:09AM
(This post was last modified: 11 Jan 12, 02:10AM by V-Man.)
As soon as CubeScript has access to player direction, I'll make a script that simplifies this process greatly. ;-)
When you place pickups, they only register visually (you can't pick them up) until the map is saved (and reloaded?).
Posts: 31
Threads: 10
Joined: Jan 2012
Thanks: 0
Given 0 thank(s) in 0 post(s)
Thanks all!!!! Love this game btw!!! :D
Posts: 31
Threads: 10
Joined: Jan 2012
Thanks: 0
Given 0 thank(s) in 0 post(s)
love the game making a map so i test out the spawn point right, and what happens? This thing pops up: this map does not support multiplayer.... or somethin like that. Im a complete noob to mapping!!! ;P How do u fix this problem???