08 Dec 11, 04:48AM
Hey guys. I'm sure some of you remember this map from back in the good old days before map-requisites.
http://quadropolis.us/node/1831
its longhorn by Muzzleflash. I liked this map a lot and would love to play it in multiplayer again. only problem is: it has over 30000 sq feet of max area, which is 3 times the limit. I was just wondering if anyone knew a way to cut this figure down with making any major changes/putting walls in place.
Before moderators come flying at me: yes I know why the map requisite rule was put in place; to stop the circulation of "stupid maps". this isn't really a stupid map like EzJemVille or Rabin's_Oasis. it actually has some complexity and structure to it. Secondly, if you think it is a stupid map, just look at SuperCubes and TwinTowers. No matter how strict rules are for mapping in this game, there will always be stupid maps. I think this one is different. Anyone know a good way to change it?
http://quadropolis.us/node/1831
its longhorn by Muzzleflash. I liked this map a lot and would love to play it in multiplayer again. only problem is: it has over 30000 sq feet of max area, which is 3 times the limit. I was just wondering if anyone knew a way to cut this figure down with making any major changes/putting walls in place.
Before moderators come flying at me: yes I know why the map requisite rule was put in place; to stop the circulation of "stupid maps". this isn't really a stupid map like EzJemVille or Rabin's_Oasis. it actually has some complexity and structure to it. Secondly, if you think it is a stupid map, just look at SuperCubes and TwinTowers. No matter how strict rules are for mapping in this game, there will always be stupid maps. I think this one is different. Anyone know a good way to change it?