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ac_metro
Here it is.
Lots of love to everyone who took time to look at or test the alphas and the beta :)
Enjoy the map :D
Download ac_metro
Akimbo post
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12 Sep 11, 11:49AM
(This post was last modified: 12 Sep 11, 11:58AM by Snoosnoo.)
Oh god, here we go. Another Metro map to add to the collection. Wait... This one is good! :D Although, I've looked through the whole map, and found many texture issues. I think you've certainly used too many on the floor. It looks very messy and not particularly nice :( I'm unsure about the choice of your ceiling textures either, but I guess that's down to personal taste. I'm also not a fan that you can walk onto the "black" walls at the subway... I think you should add a bit of rock... And then clip it off :)
I do enjoy the layout... Although for my liking I think it may be too big! Good for CTF I can imagine though :D
Anyway, I mentioned that I saw some texture issues... I've made a
zip file with a few in. :)
Yes, Syntax. I am back. ;)
Update; the roadblock on the railway closest to RVSF base needs to be clipped.
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Noted :) Thanks for the thorough look through. It's highly appreciated.
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I tested it on a server just then. Gameplay is very good :D
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Lookin' V nice!
* MykeGregory awaits DES|Cleaner to make a train Mapmodel
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Reminds me of Aqueous for some reason... added
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I had to clean my keyboard to write this. :)
Awesometastic map.
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(12 Sep 11, 08:32PM)MykeGregory Wrote: * MykeGregory awaits DES|Cleaner to make a train Mapmodel
Name it you'll have it! American Subway or London Underground?
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18 Sep 11, 01:44PM
(This post was last modified: 18 Sep 11, 01:45PM by Frogulis.)
Do this and I will love you forever and ever.
EDIT: made it look less silly
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London Underground ;)
...Or what Frogulis posted.
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(18 Sep 11, 01:44PM)Frogulis Wrote: Do this and I will love you forever and ever.
*snipped*
Me too. <3
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27 Sep 11, 05:26PM
(This post was last modified: 27 Sep 11, 05:28PM by Cleaner.)
The tramway might come out a little to high polys for a good rendering so I'll start with London's Tube.
EDIT: When I've finished re-texturing the check point that is.