Low poly models [By Snake_eye]
#1
Hey cuberiitos :)

It has every AC weapons in low poly.
orginal models by Makke.

[Image: d.jpg]


DownLoad here (updated)
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#2
The idea is realy good, I'm surprised noone else got it before (except primevil with his onecolor-everything-mod)

But the sad thing is that now the uvmap is messed up :/
If you could try to fix it, so it looks lowres, but still seamless that would be great :D
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#3
its not very messed up :D
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#4
Nice. Maybe it's better to edit to topic's title to "Low poly models"? (it would be clearer)
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#5
I thought they were supposed to be high poly XD
I was confused and didn't decide to comment.

Great idea though.
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#6
I edited the title, to avoid any confusion. ;)
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#7
thanks Andrez :)
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#8
This is very useful for me! Thank you!
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#9
thanks Mentlegens :D


http://www.youtube.com/watch?v=LJbY4ixm_ZM
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#10
Great. You just delete the licence text and put your name under it?
Didn't you bother to read it? You see a licence text and just delete it?

Thanks for making these effectively proprietary, so now noone is allowed to mod these any further, as originally intended by the CC license.
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#11
i like the subgun model : )- about all models, its good for old machines. nice work.
now, we need a hd models : D
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#12
The animation when you throw a grenade is too ugly.
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#13
(11 Aug 11, 03:25PM)makkE Wrote: Great. You just delete the licence text and put your name under it?
Didn't you bother to read it? You see a licence text and just delete it?

Thanks for making these effectively proprietary, so now noone is allowed to mod these any further, as originally intended by the CC license.

He just want to help people. :(

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#14
Yeah..... Idk I love them they actually do help a little, but every bit counts.
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#15
(11 Aug 11, 05:16PM).ExodusS* Wrote:
(11 Aug 11, 03:25PM)makkE Wrote: Great. You just delete the licence text and put your name under it?
Didn't you bother to read it? You see a licence text and just delete it?

Thanks for making these effectively proprietary, so now noone is allowed to mod these any further, as originally intended by the CC license.

He just want to help people. :(

I know. I just don't get what's so hard to understand about a CC license, that's all.
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#16
Makke , i updated the zip folder
is it better now :)?
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#17
(11 Aug 11, 06:27PM)makkE Wrote:
(11 Aug 11, 05:16PM).ExodusS* Wrote:
(11 Aug 11, 03:25PM)makkE Wrote: Great. You just delete the licence text and put your name under it?
Didn't you bother to read it? You see a licence text and just delete it?

Thanks for making these effectively proprietary, so now noone is allowed to mod these any further, as originally intended by the CC license.

He just want to help people. :(

I know. I just don't get what's so hard to understand about a CC license, that's all.

Everything.
If you are new to all this, licenses are the last things you know about.

Beeing rude to someone teaches a lesson, so they wont screw up again, but it realy leaves a bad image...
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#18
Is it supposed to make it less laggy? Or just look weird. lol
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#19
(11 Aug 11, 06:53PM)CODSP3KKHD Wrote: Is it supposed to make it less laggy? Or just look weird. lol

less hax to render = slight boost to FPS.

in theory. ;)
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#20
Just use /hudgun 0 lulz.
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#21
Well for 2 reasons may help, cause you want to save fps and wont get rid of your gun in the process (is kinda a struggle to figure out if you are holding a nade or just using the gun still if you don't pay attention).
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#22
Thank you snake_eye.
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#23
its works or not?
can someone put some screenies?
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#24
Soviet, the screenshots are in the first post.
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#25
yeah i see but there is no screen where the fps changed ...
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#26
maybe, can you remove the hands in hudguns(make it more like 007-64 guns or quake 3) : D
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#27
Soviet , my fps changed from 200 to 400 :)
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#28
(12 Aug 11, 01:31AM)wolfbr Wrote: maybe, can you remove the hands in hudguns(make it more like 007-64 guns or quake 3) : D

ahh that'd bring back some memories.

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#29
(12 Aug 11, 01:31AM)wolfbr Wrote: maybe, can you remove the hands in hudguns(make it more like 007-64 guns or quake 3) : D

thats actually a good idea :) (thumb up)

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#30
why dont you use /hudgun 0 ?
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