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On my Macbook Pro i7 Dual core with 330M GT nVidia card. AssaultCube runs at 15 fps with any setting of FSAA on. Yet on my weaker system with an 8800 GTX card (lower performance than the 330M GT) it can run AssaultCube at full settings. (Although it was running via Ubuntu)
Any solutions for this?
Thanks for developing an awesome game!
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Right... I was wondering if the cause of the bug has been found? Or is it being worked on...
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05 Jun 11, 05:22AM
(This post was last modified: 05 Jun 11, 05:24AM by Ronald_Reagan.)
Its been there for awhile. I think you will probably have to not worry about it. I dont use it :P
There may be some huge roadblocks preventing from it getting complete. One of which I can name is the lack of a very active mac dev. Not sure if that would change much though :P
* Ronald_Reagan guesses it does.
If it changes anything, I cant tell the difference.
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The bug is probably in the OpenGL implementation or graphics drivers, not in AC. Or does it work in other games?
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More specifically:
Many graphics cards, even fancy ones, don't support FSAA, or only halfheartedly support it.