Posts: 141
Threads: 7
Joined: Jun 2010
Thanks: 0
Given 0 thank(s) in 0 post(s)
Like if I bind 9 to say Hi it works and it stays. But if I bind like mouse3 or something to do a quick knife attack, when I quit and reopen, I have to rebind it. Is there a way to fix this. Or can I bind a key that rebinds another key?
Posts: 890
Threads: 16
Joined: Jun 2010
Thanks: 0
Given 0 thank(s) in 0 post(s)
If you bound a key to bind another key, what's to say that key would stay bound?
Sounds like your saved.cfg isn't written to when you quit.
Posts: 108
Threads: 3
Joined: Jun 2010
Thanks: 0
Given 0 thank(s) in 0 post(s)
if its in your autoexec.cfg it should stay there always
Posts: 1,823
Threads: 20
Joined: Jun 2010
Thanks: 0
Given 5 thank(s) in 1 post(s)
Always put your binds in autoexec.cfg so they don't get destroyed when you have to do a resetcfg. But take a look in there to see if you don't already have a MOUSE3 bind.
Posts: 141
Threads: 7
Joined: Jun 2010
Thanks: 0
Given 0 thank(s) in 0 post(s)
The problem is I dont type it in the file. I just open my game and type into the chatbox /bind. The noob way.
Posts: 1,823
Threads: 20
Joined: Jun 2010
Thanks: 0
Given 5 thank(s) in 1 post(s)
To follow up on what Mael said, type it in the chatbox, then as soon you quit AC go into your home directory/config/saved.cfg and look for your bind there. If the bind is there then it's something in your autoexec that's conflicting.
Posts: 3,780
Threads: 33
Joined: Jun 2010
Thanks: 0
Given 7 thank(s) in 6 post(s)
haha yeah, typing it in-game is always temporary.
If you want it to stay around, you'll need to put it in your autoexec.cfg file.