Parkour Mode
#20
I can't give a gema players perspective but I think it is important to note that we shouldn't limit ourselves by the current maps out there. If we are making an officially supported gema mode we should do it correctly which might mean each map has to be tweaked and fixed to used in the official gema mode. AC has never had a lack of map makers so I'm not worried about lack of maps to play on. The existing maps will likely be able to be converted and improved relatively easily. If a gema map is worth playing, players will take on the conversion. We likely don't need to convert the whole repertoire.


On a similar note, this likely means that at some point we will have to create some official maps to play gema on.
Thanks given by: flowtron This user is a dev/forum admin


Messages In This Thread
Parkour Mode - by driAn - 20 Apr 21, 08:26AM
RE: Parkour Mode - by sukablya - 20 Apr 21, 10:22AM
RE: Parkour Mode - by Marti - 20 Apr 21, 12:24PM
RE: Parkour Mode - by DaBigNerd - 20 Apr 21, 07:40PM
RE: Parkour Mode - by Felix-The-Ghost - 21 Apr 21, 12:43AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 23 Apr 21, 10:10AM
RE: Parkour Mode - by driAn - 23 Apr 21, 05:13PM
RE: Parkour Mode - by Iguana - 23 Apr 21, 07:31PM
RE: Parkour Mode - by driAn - 10 May 21, 01:38PM
RE: Parkour Mode - by Iguana - 17 May 21, 02:54PM
RE: Parkour Mode - by flowtron - 19 May 21, 07:31AM
RE: Parkour Mode - by flowtron - 20 May 21, 10:56AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 11 Jun 21, 03:35PM
RE: Parkour Mode - by flowtron - 13 Jun 21, 10:51AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 17 Jun 21, 03:54PM
RE: Parkour Mode - by flowtron - 21 Jun 21, 07:53AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 22 Jun 21, 04:30AM
RE: Parkour Mode - by flowtron - 22 Jun 21, 02:12PM
RE: Parkour Mode - by n0c - 23 Jun 21, 06:30AM
RE: Parkour Mode - by Ronald_Reagan - 23 Jun 21, 07:59AM
RE: Parkour Mode - by Marti - 24 Jun 21, 12:44AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 25 Jun 21, 01:36PM
RE: Parkour Mode - by Ronald_Reagan - 26 Jun 21, 08:18AM