Parkour Mode
#11
I've begun implementing a parkour gamemode - currently separated in it's own branch "parkour" on the git tree.
There are still many things to do until it is ready for multiplayer; and we may even do without the currently implemented forced "[PARKOUR]" prefix to the server description. It's Work-In-Progress!

The big changes are to playerstarts, water and the use of triggers:
  - spawn points can be safe places/save states: if you reach a safe-place trigger you will respawn at the linked playerstart
  - the waterlevel is now the level you die at; a slightly reddish tint to the liquid and the message "you melted away" make the pits in your maps a deadly trial.
  - triggers are used for setting the next safe place, for awarding points and declaring you've reached the finish

I've also implemented a trigger for displaying text but that will need to be changed since the required ALIAS command is not deemed safe for map configs; but if this feature isn't really required I'd rather scrap it than bloat the code and future map(+config) files with possibly the entire text of "War & Peace" ;-P
Is there any aspect of gema I'm missing that should be considered and made canon through an implementation in the engine?
Thanks given by:


Messages In This Thread
Parkour Mode - by driAn - 20 Apr 21, 08:26AM
RE: Parkour Mode - by sukablya - 20 Apr 21, 10:22AM
RE: Parkour Mode - by Marti - 20 Apr 21, 12:24PM
RE: Parkour Mode - by DaBigNerd - 20 Apr 21, 07:40PM
RE: Parkour Mode - by Felix-The-Ghost - 21 Apr 21, 12:43AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 23 Apr 21, 10:10AM
RE: Parkour Mode - by driAn - 23 Apr 21, 05:13PM
RE: Parkour Mode - by Iguana - 23 Apr 21, 07:31PM
RE: Parkour Mode - by driAn - 10 May 21, 01:38PM
RE: Parkour Mode - by Iguana - 17 May 21, 02:54PM
RE: Parkour Mode - by flowtron - 19 May 21, 07:31AM
RE: Parkour Mode - by flowtron - 20 May 21, 10:56AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 11 Jun 21, 03:35PM
RE: Parkour Mode - by flowtron - 13 Jun 21, 10:51AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 17 Jun 21, 03:54PM
RE: Parkour Mode - by flowtron - 21 Jun 21, 07:53AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 22 Jun 21, 04:30AM
RE: Parkour Mode - by flowtron - 22 Jun 21, 02:12PM
RE: Parkour Mode - by n0c - 23 Jun 21, 06:30AM
RE: Parkour Mode - by Ronald_Reagan - 23 Jun 21, 07:59AM
RE: Parkour Mode - by Marti - 24 Jun 21, 12:44AM
RE: Parkour Mode - by |HEAD|ShtMeShtU - 25 Jun 21, 01:36PM
RE: Parkour Mode - by Ronald_Reagan - 26 Jun 21, 08:18AM