[2021] Assaultcube developpement
#41
(13 Mar 21, 08:42PM)Mr.Floppy Wrote: Well, yes, 'hax jump' and other crouch related glitches are fixed in the merged branch.

It's already core of gameplay, same as strafe run, or bhop in csgo, such changes must never be done without community support. Same as weapon balance in 1.2, or map restrictions in 1.1. Almost no one support these changes.
Thanks given by: Million , Felix-The-Ghost , xemi


Messages In This Thread
[2021] Assaultcube developpement - by driAn - 06 Feb 21, 05:42PM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 07:29AM
RE: [2021] Assaultcube developpement - by 1Cap - 05 Mar 21, 11:52AM
RE: [2021] Assaultcube developpement - by 1Cap - 23 Mar 21, 04:09PM
RE: [2021] Assaultcube developpement - by sukablya - 14 Mar 21, 11:34AM
RE: [2021] Assaultcube developpement - by xemi - 20 Mar 21, 11:41PM
RE: [2021] Assaultcube developpement - by xemi - 30 Mar 21, 12:00AM
RE: [2021] Assaultcube developpement - by 1Cap - 06 Apr 21, 05:01PM
Assaultcube mobile - by Mutant007 - 10 Mar 21, 05:52PM