Custom weapon model texture not showing
#2
(Probably a fix)
I've copied the "packages\models\weapons\carbine" directory and saved my texture and model (in a .blend file) in it. Then, I've opened my .blend model and set up new material, texture and UVMap. After I was done with everything I saw that my texture's path was really long, so I've changed it to "//skin_weapon.jpg" (this means that the texture will be opened from my .blend file's directory), then saved the file and exported to .md3 and everything works just fine
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Messages In This Thread
RE: Custom weapon model texture not showing - by kemoni221 - 12 Aug 18, 03:53AM