Determine what files are client side or server side
#23
If you're using our binaries, there's no need to somehow flag the result as special. Just make sure, that users know, that issues with the packaging should be reported to you while issues with the game should use the usual channels.

Packaging "next" is not really helpful to users, since it's the testing branch. Anyone using it should better clone the repository and compile for himself (we have a thread in this forum about how to do that on various platforms) - since, during development bursts, updates can come at high frequency. And most important, if someone finds and reports a bug during testing "next", the fix will also be committed to the repository - so that anyone with git and a compiler can test the fix without having to wait for a package update.
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Messages In This Thread
RE: Determine what files are client side or server side - by stef - 12 Feb 17, 04:29PM