Poll: Should the devs remove map requisites?
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Yes
96.30%
26 96.30%
No
3.70%
1 3.70%
Total 27 vote(s) 100%
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Mapmaking size restrictions [RANT]
#10
The old DEV logic/argument was that players were too stupid to distinguish good maps from crap ones and so they needed guidance in the form of hard to understand restrictions. 

I dont want to talk about this because a lot of us tried to reason with devs many years ago.
AC has and always will be about egos and politics.

Quote:(((

Do the 'noob' maps really clog the master server up? And if they weren't on master, where would they be? In terms of image, I think that the custom maps really represent AC and should be part of its image! (That's what my first argument was about.)

If you compare the current state of ac to the one from the 1.0/1.1 transition fase, obviously not.
The "noob" map and moded server thing should have been cherished and not banished:D


Then ac could have stood the test of time and new tecnhology in gaming. 
The huge player base of the past was a capital that was wasted. 

Hey, but who cares?
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Messages In This Thread
Mapmaking size restrictions [RANT] - by ((( - 07 Jun 15, 08:20PM
RE: Mapmaking size restrictions [RANT] - by |HP| - 07 Jun 15, 11:25PM