19 Jun 15, 02:38PM
(01 Jun 15, 09:31PM)Marti Wrote: Yeah wasnt there a Control the Base mode coded by lucas which was supposed to be implemented in 1.2? (Or at least was spoken about)
it was not supposed to be implemented in 1.2.
it was put on the SVN repository so as to get tested a little, without success.
The (very few) testing sessions we had led to the following conclusions :
1) most official maps aren't adapted to this gamemode.
2) the spawn system is critical, and should be considered careully. Currently, you are randomly respawning in any of your "controlled" bases, but its causing troubles when someone is retaking your base and you suddenly spawn into it.
3) some parameters (take/retake time, rate at which you get health/armor) should be tweaked
This requires :
- Discussions about how the mode /should/ actually work
- Maps to be created for this gamemode
- Heavy testing (not just to hunt bugs, but mainly to make sure the mode is playable and to find the right values for the parameters i mentioned)
Unfortunately, it would be kind too much time consuming, unless we asked a coder and a few players/mappers to work on this task specifically. BUt again, if we could find that many people to work on this gamemode, i would actually rather get them to work on something more important first.